Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 12502182685863589379 (custom seed) 2 Jingleheimer the Trooper (level 1, -2/18 HPs) Began as a Merfolk Fighter on Nov 29, 2022. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (60 turns). Jingleheimer the Trooper (Merfolk Fighter) Turns: 60, Time: 00:00:19 Health: -2/18 AC: 6 Str: 16 XL: 1 Next: 40% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of resistance {unknown} f - a potion of magic {unknown} Skills: - Level 3.2 Fighting + Level 2.8 Long Blades - Level 2.1 Armour - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! You block the endoplasm's attack. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat attacks as you move away! You block the rat's attack. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. A goblin comes into view. It is wielding a +0 club. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The rat bites you but does no damage. You hit the rat. You kill the rat! A goblin is nearby! A goblin is nearby! You barely miss the goblin. The goblin barely misses you. You miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. You die... )#..#.......##...... #................... .....#######....... ........#######....... .... ##............... ###...... ##.########...... ..........##.#......#...... .......##.##.#.####.#...#. ........#..#@#.#.<#.#r#...# ........####g#....#.### .# ........####.######.## ........##.#........## .............######..# ..........#..######..# .......##.#..........# ....... #............# ...#### #.......###### You could see a goblin. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Merfolk Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, kennysheep_decorative_pillar, wad_floor_pattern_1 Action || total -------------------------++------- Melee: Long sword || 14 Armor: Scale mail || 9 Dodge: Dodged || 7 Block: Buckler || 6