Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 15830389416522901679 (custom seed) 2 Jingleheimer the Cutter (level 1, -1/11 HPs) Began as a Vine Stalker Gladiator on Dec 13, 2022. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (100 turns). Jingleheimer the Cutter (Vine Stalker Gladiator) Turns: 100, Time: 00:00:11 Health: -1/11 AC: 4 Str: 16 XL: 1 Next: 30% Magic: 0/2 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of protection from cold Scrolls g - a scroll of identify {unknown} Skills: - Level 1.7 Fighting + Level 2.8 Short Blades - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. A rat comes into view. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ####8<8#####.....'.......# #########.....####...## #.......## #..## ##.....## #.... ##...## #.###. ##'## #.# #.# #####.. #######.##...?.... #...@g.....# #.####.....# #......# r.......# ###.#.#..# #......# #####.## .# # You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 100 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_corners Action || total -------------------------++------- Melee: Rapier || 9 Dodge: Dodged || 5