Seeded DCSS version 0.30-a0-652-gcc886f7154 (webtiles) character file. Game seed: 10938137859270538782 (custom seed) 24 Jingleheimer the Cudgeller (level 3, 0/19 HPs) Began as a Vine Stalker Fighter on Jan 18, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:47 (613 turns). Jingleheimer the Cudgeller (Vine Stalker Fighter) Turns: 613, Time: 00:00:48 Health: 0/19 AC: 6 Str: 20 XL: 3 Next: 2% Magic: 2/4 EV: 9 Int: 8 God: Gold: 52 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3), invisible A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} i - a scroll of butterflies {unknown} Potions d - a potion of might Skills: - Level 2.6 Fighting + Level 3.1 Maces & Flails - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 94% 2 Lesser Beckoning Tloc 0% N/A 94% 2 Momentum Strike Conj/Tloc 0% 3d8 94% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 99% 3 Kindle Blastsparks Fire/Tloc/Air 0% 2d10 99% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The kobold attacks as you move away! The kobold hits you but does no damage. The giant cockroach attacks as you move away! The giant cockroach barely misses you. You feel sick. You sock the kobold! You kill the kobold! You feel sick. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You sock the giant cockroach! You kill the giant cockroach! You feel sick. You are no longer poisoned. You hit the kobold. You bite the kobold. You kill the kobold! The goblin throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of curing. Your system rejects the healing. You feel better. The adder barely misses you. The adder closely misses you. You strike the helpless adder from behind! You sock the adder! Your bite misses the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder closely misses you. The adder barely misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is severely wounded. You die... . .... # #####.. ... .## ......# ##..##... ....... #........ ......# .# ......... .# ....###g..>.... .# #..K..(...... ### ##############........ ..###...........@Sg....... #.#...###################. ..##.## ..##.# ..##.# ..##.# ...#.# ..##.# ..##.# You could see an adder (unable to see you) and a goblin (unable to see you). Vanquished Creatures 2 ball pythons 4 endoplasms 2 giant cockroaches 6 hobgoblins A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:2) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 20 | D:1 | Reached skill level 2 in Maces & Flails 104 | D:1 | Found a faded altar of an unknown god. 244 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 601 | D:2 | Reached skill level 3 in Maces & Flails 608 | D:2 | Reached XP level 3. HP: 3/19 MP: 2/4 613 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, basic_ecumenical_altar, amcnicky_mini_pool_small, serial_bayou_pond_b, chequers_arboretum D:2: layout_rooms, chequers_serial_rivers_micro_d, hangedman_decor_opposing, minmay_split_cup_large, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 2 3 | 3.1 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Flail || 42 Bite || 6 Use: Potion || 2 Stab: Invisible || 1 Armor: Scale mail || 19 Dodge: Dodged || 28 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 591 | 35 | 0 | 468 | 2 | 313.0 | Dungeon | 626 | 591 | 35 | 0 | 468 | 2 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts D:2: 150 daAuts