Dungeon Sprint DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 15854216708006432471 4 Jingleheimer the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on Mar 8, 2023. Slain by an orc ... wielding a +0 short sword (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:17 (571 turns). Jingleheimer the Caller (Felid Summoner) Turns: 571, Time: 00:01:17 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 4/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - a potion of magic e - a potion of berserk rage Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 17% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The bat hits your quokka but does no damage. Your quokka completely misses the bat. The bat misses your quokka. Your quokka misses the bat. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! Your quokka disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. Things that are here: a +0 dagger; a kobold corpse Items here: ( )) ††. There is an open door to the Dungeon here. You open the door. 2 orcs, a water moccasin, an adder and a black bear come into view. The water moccasin hisses angrily. The adder hisses angrily. The orc shouts! x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There is an open door to the Dungeon here. Items here: ( )) ††. Things that are here: a +0 dagger; a kobold corpse There is a staircase leading out of the dungeon here. You aren't carrying any pieces of jewellery. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The orc closely misses you. x2 You barely miss the orc. Your quokka bites the black bear. The orc misses you. The orc completely misses you. You scratch the orc. The orc is lightly wounded. Your quokka bites the black bear. The orc hits you with a +0 short sword. The orc completely misses you. You scratch the orc but do no damage. Your claw misses the orc. Your quokka bites the black bear. The orc hits you with a +0 short sword. Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓o▓ ▓@▓ ▓o▓ ▓S▓ ▓S▓ ▓h▓ ▓r▓ ▓.▓ ▓<▓ ▓▓▓ You could see a water moccasin, a black bear (ally target), an adder, 2 orcs and a friendly quokka (summoned). Vanquished Creatures (collateral kills) A bat (D) A hobgoblin (D) 3 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jingleheimer the Felid Summoner began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 557 | D | Noticed a water moccasin 557 | D | Noticed a black bear 571 | D | Slain by an orc Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 24 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 6