Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12789754271896867572 (custom seed) 935 Jingleheimer the Basher (level 7, 0/56 HPs) Began as a Minotaur Gladiator on Mar 30, 2023. Was a Follower of Qazlal. Slain by a five-headed hydra (7 damage) ... on level 6 of the Dungeon. The game lasted 00:04:38 (5243 turns). Jingleheimer the Basher (Minotaur Gladiator) Turns: 5243, Time: 00:04:39 Health: 0/56 AC: 10 Str: 21 XL: 7 Next: 87% Magic: 6/6 EV: 11 Int: 5 God: Qazlal [*.....] Gold: 300 SH: 2 Dex: 19 Spells: 6/6 levels left rFire . . . SeeInvis + t - +7 sceptre of Torment {pain, torment} rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 plate armour rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth .......... (no amulet) HPRegen 0.18/turn q - ring "Gipuy" {Dex+8 SInv} MPRegen 0.10/turn r - ring of Sour Sio {Will+ EV+4} @: no status effects A: horns 2, retaliatory headbutt a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons a - a +1 flail t - the +7 sceptre of Torment (weapon) {pain, torment} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. L - a +1 flail of holy wrath Missiles d - 3 throwing nets e - 3 javelins h - 13 poisoned darts (quivered) F - 4 boomerangs H - a curare-tipped dart Armour b - a +0 leather armour c - a +0 hat (worn) p - a +0 plate armour (worn) s - a +1 pair of boots I - a +0 pair of gloves Jewellery q - the ring "Gipuy" (left hand) {Dex+8 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Dex: It affects your dexterity (+8). SInv: It lets you see invisible. r - the ring of Sour Sio (right hand) {Will+ EV+4} (You found it on level 2 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Will: It increases your willpower. y - an amulet of magic regeneration K - a ring of protection from cold Wands A - a wand of flame (2) C - a wand of paralysis (6) Scrolls f - a scroll of blinking k - a scroll of vulnerability l - a scroll of noise m - a scroll of teleportation o - a scroll of summoning u - 2 scrolls of fog v - a scroll of immolation w - a scroll of enchant weapon x - a scroll of fear {unknown} z - a scroll of torment {unknown} B - a scroll of enchant armour E - a scroll of amnesia {unknown} Potions g - 3 potions of brilliance i - a potion of degeneration j - a potion of heal wounds n - 2 potions of flight D - a potion of lignification G - a potion of attraction J - 3 potions of curing M - a potion of mutation Skills: - Level 2.4 Fighting * Level 11.3 Maces & Flails - Level 2.0 Throwing - Level 3.2 Dodging + Level 0.0 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Call Canine Familiar Summ 0% N/A 100% 3 Conjure Flame Conj/Fire 0% 6-21 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Portal Projectile Hex/Tloc 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ( Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History There is an open door here. You now have 300 gold pieces (gained 13). You pick up a book of Rime and begin reading... You add the spells Frozen Ramparts, Ice Form and Summon Ice Beast to your library. You hear a roar! A five-headed hydra comes into view. A five-headed hydra is nearby! You sock the five-headed hydra! The five-headed hydra is moderately wounded. The five-headed hydra bites you. x2 The five-headed hydra closely misses you. The five-headed hydra barely misses you. The five-headed hydra closely misses you. You puncture the five-headed hydra! The five-headed hydra is heavily wounded. The five-headed hydra closely misses you. The five-headed hydra bites you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you. The five-headed hydra bites you! You puncture the five-headed hydra! Your headbutt misses the five-headed hydra. You punch the five-headed hydra, but do no damage. The five-headed hydra is heavily wounded. The five-headed hydra bites you! The five-headed hydra bites you but does no damage. x2 The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You puncture the five-headed hydra! The five-headed hydra is severely wounded. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra closely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you! You die... ######..#'##....# ...............# ####.#.#.####.# #.....# #.##### #.# #.# #.# #@# ........D..(..# #.###########.# You could see a five-headed hydra. Vanquished Creatures Edmund (D:6) A water moccasin (D:5) A kobold brigand (D:4) A gnoll sergeant (D:6) 2 scorpions 5 hounds Jessica (D:3) 3 iguanas (D:5) Ijyb (D:3) Robin (D:3) 4 gnolls (D:6) A worm (D:2) 3 dart slugs 13 orcs 12 ball pythons 8 bats 3 endoplasms (D:1) 5 giant cockroaches 16 goblins 11 hobgoblins 16 kobolds 5 quokkas 4 frilled lizards 6 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Minotaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 39 | D:1 | Reached skill level 4 in Maces & Flails 57 | D:1 | Reached XP level 2. HP: 17/25 MP: 1/1 498 | D:1 | Reached skill level 5 in Maces & Flails 568 | D:1 | Reached XP level 3. HP: 30/30 MP: 2/2 1289 | D:2 | Found the +7 sceptre of Torment {pain, torment} 1555 | D:2 | Identified the ring "Gipuy" {Dex+8 SInv} 1615 | D:2 | Identified the ring of Sour Sio {Will+ EV+4} 1815 | D:2 | Found a faded altar of an unknown god. 2185 | D:3 | Noticed Jessica 2196 | D:3 | Killed Jessica 2197 | D:3 | Reached skill level 6 in Maces & Flails 2197 | D:3 | Reached XP level 4. HP: 20/34 MP: 3/3 2335 | D:3 | Found a shimmering altar of Xom. 2485 | D:3 | Noticed Robin 3011 | D:3 | Killed Robin 3095 | D:3 | Noticed Ijyb 3096 | D:3 | Paralysed by Ijyb for 4 turns 3103 | D:3 | Killed Ijyb 3104 | D:3 | Reached skill level 7 in Maces & Flails 3104 | D:3 | Reached XP level 5. HP: 42/42 MP: 4/4 3290 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3290 | D:3 | Found a shimmering blue altar of Sif Muna. 3390 | D:3 | Found an iron altar of Okawaru. 3628 | D:4 | Found a staircase to the Ecumenical Temple. 3639 | Temple | Entered the Ecumenical Temple 3814 | Temple | Became a worshipper of Qazlal Stormbringer 4188 | D:5 | Entered Level 5 of the Dungeon 4237 | D:5 | Reached skill level 8 in Maces & Flails 4315 | D:5 | Reached XP level 6. HP: 50/50 MP: 5/5 4440 | D:5 | Reached skill level 9 in Maces & Flails 4693 | D:5 | Noticed a water moccasin 4699 | D:5 | Killed a water moccasin 4700 | D:5 | Reached XP level 7. HP: 55/56 MP: 6/6 4914 | D:6 | Noticed Edmund 4919 | D:6 | Reached skill level 10 in Maces & Flails 4920 | D:6 | Killed Edmund 4990 | D:6 | Found Jeplimpy's Weapon Shoppe. 5002 | D:6 | Reached * piety under Qazlal 5116 | D:6 | Reached skill level 11 in Maces & Flails 5239 | D:6 | Noticed a five-headed hydra 5243 | D:6 | Slain by a five-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_venn D:3: layout_loops_ring, gammafunk_temple_overflow_elements, mainiacjoe_overflow_swirl, minmay_close_crescents, uniq_jessica, uniq_robin, uniq_ijyb D:4: layout_basic, minmay_temple_entry_sparse_star D:5: layout_basic D:6: corexii_shantytown, layout_loops_ring, tgw_trog, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_pikel, uniq_edmund Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Maces & Flails | 4 5 6 7 8 9 11 | 11.3 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Flail | 80 | | || 80 Headbutt | 14 | 9 | 2 || 25 Punch | 1 | | 1 || 2 Eveningstar | 3 | 93 | 40 || 136 Use: Scroll | | 9 | 5 || 14 Potion | | 3 | || 3 Armor: Leather armour | 17 | | || 17 Plate armour | 16 | 72 | 17 || 105 Dodge: Dodged | 41 | 50 | 16 || 107 Block: Other | | | 2 || 2