Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 12321848624609549842 (custom seed) 2 Jingleheimer the Cudgeller (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on Sept 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (168 turns). Jingleheimer the Cudgeller (Gargoyle Gladiator) Turns: 168, Time: 00:00:32 Health: 12/12 AC: 6 Str: 17 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 8 God: Gold: 9 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of acquirement Skills: + Level 2.2 Fighting + Level 3.0 Maces & Flails + Level 1.8 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 85% 3 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Jingleheimer the Gargoyle Gladiator. Game seed: 12321848624609549842 (custom seed) Press ? for a list of commands and other information. Sorry, I don't know how to get there. Sorry, I don't know how to get there. Sorry, I don't know how to get there. You open the gate. There is an open gate here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. You sock the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. f - 2 scrolls labelled UTHIUR ZIORPH You now have 9 gold pieces. You see here a +0 trident. You see here a +0 helmet. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here 6 gold pieces. You thump the goblin! You kill the goblin! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse You pick up a book of the Senses and begin reading... You add the spells Dazzling Flash, Agony and Silence to your library. You see here a +0 helmet. You see here a +0 trident. You see here 4 large rocks. g - a scroll labelled SAPTOS OTYSO This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.............#### #.# ##########........ #.# ######........ ##.## #.(..###...... #...# #.##.# #...... #...## #.##.# #...... ##.#..# ### #.##.# #####.# #.###.###.# #####.##.#######.# ##.#......# #@....##.......... #........# ################.. #........# #). ###......# #################.# .....###).####...[.............# ####. #.$.....################# #. #.####### #. ...# ####### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 168 | D:1 | Identified a scroll of acquirement 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, chequers_serial_rivers_large_b Action || total ---------------------------++------- Melee: Flail || 5 Armour: Leather armour || 1 Dodge: Dodged || 3