Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 12227517427145989815 (custom seed) 33 Jingleheimer the Cutter (level 3, -2/15 (19) HPs) Began as a Vine Stalker Fighter on Sept 28, 2023. Constricted to death by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (659 turns). Jingleheimer the Cutter (Vine Stalker Fighter) Turns: 659, Time: 00:00:39 HP: -2/15 (19) AC: 6 Str: 20 XL: 3 Next: 29% MP: 0/4 EV: 6 Int: 8 God: Gold: 24 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: mighty, grasped by roots, constricted, heavily drained A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - a ring of wizardry j - a ring of magical power Scrolls g - 3 scrolls of immolation {unknown} h - a scroll of vulnerability {unknown} Potions e - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} Skills: - Level 2.6 Fighting + Level 3.3 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 85% 1 Summon Small Mammal Summ 0% N/A 85% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 94% 2 Passwall Tmut/Erth 0% N/A 94% 2 Wereblood Tmut 0% N/A 94% 2 Call Canine Familiar Summ 0% N/A 99% 3 Spider Form Tmut/Pois 0% N/A 99% 3 Summon Guardian Golem Hex/Summ 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. You bite Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +1 mace of draining. You feel drained. You closely miss Terence. You bite Terence, but do no damage. Terence says, "Rest in peace." Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +1 mace of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. You feel very mighty all of a sudden. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. You die... ######### #.......# #.#.###.# #.#.# #.# #.#.###.### # .## #.#.#.....# . .) #.#)#.#^#@# . .. #.......#@# . .# #####.###.# . .# #.# #.# .#.# #.# #.. ...# #.##### ..####.# #..# .......# ##.# #.###########.#### You could see Terence. Vanquished Creatures An adder (D:2) 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 39 | D:1 | Reached skill level 2 in Short Blades 175 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 515 | D:1 | Reached skill level 3 in Short Blades 548 | D:1 | Found Guip's Antique Armour Shoppe. 596 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 651 | D:2 | Noticed Terence 659 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, shop D:2: layout_loops_corners, shapermc_ecumenical_altar_ellora, kennysheep_generic_room_13, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.3 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total ---------------------------++------- Melee: Rapier || 60 Bite || 12 Use: Potion || 1 Armour: Scale mail || 23 Dodge: Dodged || 28 Block: Buckler || 12