Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 12227517427145989815 (custom seed) 42 Jingleheimer the Cutter (level 3, 0/15 (19) HPs) Began as a Vine Stalker Fighter on Sept 28, 2023. Constricted to death by Terence (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (713 turns). Jingleheimer the Cutter (Vine Stalker Fighter) Turns: 713, Time: 00:00:38 HP: 0/15 (19) AC: 6 Str: 20 XL: 3 Next: 56% MP: 0/4 EV: 6 Int: 8 God: Gold: 24 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: mighty, grasped by roots, constricted, heavily drained A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery h - a ring of wizardry j - a ring of magical power Scrolls g - 3 scrolls of immolation {unknown} i - a scroll of vulnerability {unknown} Potions e - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} Skills: - Level 2.6 Fighting + Level 3.5 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 85% 1 Summon Small Mammal Summ 0% N/A 85% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 94% 2 Passwall Tmut/Erth 0% N/A 94% 2 Wereblood Tmut 0% N/A 94% 2 Call Canine Familiar Summ 0% N/A 99% 3 Spider Form Tmut/Pois 0% N/A 99% 3 Summon Guardian Golem Hex/Summ 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You block Terence's attack. The grasping roots constrict you. You completely miss Terence. Your bite misses Terence. Terence hits you with a +1 mace of draining. You feel drained. The grasping roots constrict you. The grasping roots release their grip on you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence hits you with a +1 mace of draining. * * * LOW HITPOINT WARNING * * * You feel drained. The grasping roots constrict you. You die... ### ..# #.# #.# ## # ###.### ##.## #.#.....# ...)####.#.#.#^#@# .†.....#...)...#@# .#.###.#####.###.# .#.# #.# #.# #.# .#.# #.# #.# #.. ...# #.# #.##### ..####.# #..# .......# ##.# #.###########.#### You could see Terence. Vanquished Creatures 2 adders (D:2) 2 ball pythons (D:1) 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 40 | D:1 | Reached skill level 2 in Short Blades 145 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 381 | D:1 | Found Guip's Antique Armour Shoppe. 490 | D:1 | Reached skill level 3 in Short Blades 622 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 707 | D:2 | Noticed Terence 713 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, shop D:2: layout_loops_corners, shapermc_ecumenical_altar_ellora, kennysheep_generic_room_13, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.5 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total ---------------------------++------- Melee: Rapier || 70 Bite || 14 Use: Potion || 1 Armour: Scale mail || 19 Dodge: Dodged || 17 Block: Buckler || 21