Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 3035823544638447713 (custom seed) 33 Jingleheimer the Grave Robber (level 3, -6/24 HPs) Began as a Mummy Necromancer on Oct 6, 2023. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:02 (1224 turns). Jingleheimer the Grave Robber (Mummy Necromancer) Turns: 1224, Time: 00:02:03 Health: -6/24 AC: 2 Str: 11 XL: 3 Next: 12% Magic: 7/7 EV: 12 Int: 16 God: Gold: 15 SH: 0 Dex: 12 Spells: 6/8 levels left rFire . . . SeeInvis . c - +0 short sword (drain) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +++.. Clarity + (no boots) Stlth ++........ g - amulet of the Four Winds {rN+ Will+++ Clar} HPRegen 0.08/turn d - ring of wizardry MPRegen 0.10/turn e - ring of protection from fire @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 short sword of draining (weapon) Missiles f - 5 poisoned darts Armour a - a +0 robe (worn) h - a scarf of invisibility Jewellery d - a ring of wizardry (left hand) e - a ring of protection from fire (right hand) g - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You found it on level 2 of the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. Scrolls b - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting * Level 4.7 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 1% 1 b - Animate Skeleton Necr 34% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 3% 3 Blink Tloc 4% N/A 11% 2 Animate Dead Necr 8% N/A 11% 4 Agony Necr 17% N/A 26% 5 Manifold Assault Tloc 2% N/A 86% 5 Storm Form Tmut/Air Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! You see here a metallic red potion. g - the amulet of the Four Winds {rN+ Will+++ Clar} You start putting on your amulet. You continue putting on the amulet of the Four Winds {rN+ Will+++ Clar}. x5 You finish putting on the amulet of the Four Winds {rN+ Will+++ Clar}. g - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 8 gold pieces. You now have 15 gold pieces (gained 8). The frilled lizard bites you but does no damage. The frilled lizard writhes in agony. You kill the frilled lizard! Magic restored. h - a scarf of invisibility A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You start waiting. Sigmund is nearby! Sigmund shouts! You hear a shout! Sigmund points at you and mumbles some strange words. The magic dart hits you. Sigmund points at you and mumbles some strange words. The magic dart hits you! Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. You resist with almost no effort. You see here a +0 club. Sigmund casts a spell at you. The puff of flame hits you! You die... .###.........)...........# ...................>##...# .....####......##........# ...............##........# ...............##......... ..........#.#####.÷....### [.........#..#............ .####.....##.#........#### .# #.....##.#.)@......... ###... #.#..)g......## ......####.............. ..[.........##.#......## ..........@............ ...........#.#.###..## .#####.....#.#...# ..# ...........#.....## .....?.##.......... You could see Sigmund and a hobgoblin. Vanquished Creatures An adder (D:2) 3 endoplasms A giant cockroach (D:1) 4 goblins A hobgoblin (D:1) 5 ball pythons (D:1) 3 bats 3 frilled lizards 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 338 | D:1 | Found a faded altar of an unknown god. 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1004 | D:2 | Learned a level 1 spell: Animate Skeleton 1007 | D:2 | Noticed Sigmund 1068 | D:2 | Reached XP level 3. HP: 20/24 MP: 4/7 1136 | D:2 | Found the amulet of the Four Winds {rN+ Will+++ Clar} 1224 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_cross, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Dagger || 8 Unarmed || 3 Short sword || 19 Cast: Pain || 22 Armor: Robe || 7 Dodge: Dodged || 38