Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 1643453226402879195 (custom seed) 13 Jingleheimer the Chopper (level 2, 17/17 HPs) Began as a Tengu Gladiator on Oct 9, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (682 turns). Jingleheimer the Chopper (Tengu Gladiator) Turns: 682, Time: 00:00:20 Health: 17/17 AC: 3 Str: 14 XL: 2 Next: 37% Magic: 3/3 EV: 12 Int: 8 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls e - a scroll of fog {unknown} Skills: - Level 2.0 Fighting + Level 4.1 Axes - Level 2.0 Throwing - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here a jackal corpse. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! The bat hits you but does no damage. You see here a jackal corpse. You slash the bat! You kill the bat! You start resting. HP restored. Things that are here: a bat skeleton; a jackal skeleton You see here 19 arrows. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You slash the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. You now have 24 gold pieces (gained 8). You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. There is an entrance to Daxoteag's Assorted Antiques here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #. ## #> ... #.###(.### # #...# ...## .#####...# #..## §≈ .........# ###..# §≈ .......@.####....# §≈ ..........##..#..# ≈ ....^......#.#..## ##...$.........## # ...#.#####...### # .# #.. #...##### # # ....#.#..#..# # .....).....# ....#..#..## §≈ There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Tengu Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 275 | D:1 | Reached XP level 2. HP: 7/17 MP: 3/3 278 | D:1 | Reached skill level 4 in Axes 529 | D:1 | Found Daxoteag's Assorted Antiques. 682 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_statues, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_2, aquarium_window_2, aquarium_window_1, aquarium_view_2c, aquarium_view_2c, aquarium_pool_2 Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.1 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 3.2 Action || total -------------------------++------- Melee: War axe || 18 Kick || 2 Peck || 1 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 8