Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 14364932917040570479 (custom seed) 4 Jingleheimer the Stinger (level 1, 0/9 HPs) Began as a Spriggan Wanderer on Oct 9, 2023. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (333 turns). Jingleheimer the Stinger (Spriggan Wanderer) Turns: 333, Time: 00:00:43 Health: 0/9 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/3 EV: 14 Int: 13 God: Gold: 20 SH: 5 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 6 boomerangs Armour b - a +0 robe (worn) c - a +0 buckler (worn) f - a +2 hat Scrolls e - a scroll of holy word {unknown} Skills: + Level 0.2 Fighting - Level 1.0 Throwing + Level 0.3 Dodging - Level 1.0 Shields + Level 1.4 Spellcasting - Level 2.1 Conjurations + Level 0.1 Transmutations + Level 3.0 Poison Magic * Level 1.1 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 36% 1 Dazzling Flash Conj/Hex 6% N/A 73% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 75% 3 Olgreb's Toxic Radiance Pois 8% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Magic restored. You start resting. HP restored. You now have 20 gold pieces (gained 19). e - a scroll labelled FIK PORPHON f - a +2 hat A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! Casting: Sting (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the kobold. You block the kobold's attack. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold closely misses you. The kobold hits you with a +0 short sword. You barely miss the kobold. A kobold comes into view. It is wielding a +0 whip. You block the kobold's attack. You barely miss the kobold. The kobold hits you but does no damage. The kobold shouts! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. x2 The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. The kobold closely misses you. You closely miss the kobold. The kobold hits you but does no damage. x2 You hit the kobold. The kobold is moderately wounded. The kobold misses you. You block the kobold's attack. You barely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. The kobold hits you with a +0 whip. Ouch! That really hurt! You die... ☼♣♣§♣♣♣♣§........................ § §♣ .##..##......##.......... . ##...................... ...............#.###.#.. ##.......#.............# #(.......##..........### #........##........### # ........###........# #......@.####.###.## .......KK# #.# ..# .#.......# #. .#.# ##....... ......# ##....... ... ..# #........ ... #......... #.......... You could see 2 kobolds. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Spriggan Wanderer began the quest for the | Orb. 0 | D:1 | Jingleheimer set off with the following items: a +0 dagger, | a +0 robe, a +0 buckler; and the following spells available | to memorise: Sting, Shock, Dazzling Flash, Ignite Poison, | Olgreb's Toxic Radiance 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 42 | D:1 | Learned a level 1 spell: Sting 333 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, hellmonk_ecumenical_altar_arch_garden, serial_bayou_pond_d Action || total -------------------------++------- Melee: Dagger || 28 Cast: Sting || 2 Armor: Robe || 14 Dodge: Dodged || 17 Block: Buckler || 12