Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 3916111298880396718 0 Jingleheimer the Charlatan (level 1, 17/17 HPs) Began as a Djinni Artificer on Oct 13, 2023. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Jingleheimer the Charlatan (Djinni Artificer) Turns: 1, Time: 00:00:04 Health: 17/17 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 12 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) Miscellaneous e - a piece from Xom's chessboard (15/15) Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.1 Dodging + Level 0.7 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Jingleheimer the Djinni Artificer. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......# #.......# ##.......## ###.........### ............... ............... ............... .......@....... ............... ............... ............... ###.........### ##.......## #.......# #.......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Djinni Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, corner_web_ring, palyth_stone_intersect