Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 12836086026973208597 46 Jingleheimer the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Oct 13, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1386 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1386, Time: 00:01:03 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 68% Magic: 6/6 EV: 13 Int: 17 God: Gold: 60 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -8), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. You aren't carrying anything. Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Unarmed Combat + Level 2.5 Spellcasting + Level 2.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 b - Wereblood Tmut 11% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Frozen Ramparts Ice 4% 1d2 50% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Summon Ice Beast Ice/Summ 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! There are monsters nearby! You escape the ball python's grasp. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. The adder closely misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. Your tentacle spike misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder bites you but does no damage. You miss the adder. Your grab misses the adder. Your tentacle spike misses the adder. The adder is moderately wounded. Your tentacle spike disappears. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder completely misses you. You tentacle-slap the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You aren't carrying any scrolls. You aren't carrying any potions. You closely miss the adder. You grab the adder. The adder is moderately wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.# .. #.# .[## #.# #...### #.# #..... #.# #....) #.# #.... #.# #...r#######.# #.SS@......# #.....######### ###... ..#.. #.l #.# #. .. . ... ### You could see an adder, a ball python, a frilled lizard (asleep) and a rat. Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms 2 goblins (D:1) 6 hobgoblins (D:1) 8 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Reached skill level 1 in Stealth 60 | D:1 | Reached XP level 2. HP: 3/18 MP: 1/5 364 | D:1 | Learned a level 2 spell: Wereblood 581 | D:1 | Reached XP level 3. HP: 21/23 MP: 4/6 1386 | D:2 | HP: 1/23 [poisoned by an adder] 1386 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms D:2: layout_basic, minmay_pentomino_pile Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.5 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 80 Kick || 19 Tentacles || 14 Constrict || 21 Punch || 3 Cast: Beastly Appendage || 20 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 11 Armor: Skin || 5 Dodge: Dodged || 45