Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 15471789588088299644 (custom seed) 29 Jingleheimer the Insei (level 3, 21/23 HPs) Began as an Octopode Transmuter on Oct 19, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:04 (1413 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1413, Time: 00:01:04 Health: 21/23 AC: 1 Str: 11 XL: 3 Next: 16% Magic: 14/15 EV: 13 Int: 17 God: Gold: 56 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . c - ring of Immete {Will+ MP+9} rCorr . Rampage . d - ring of Yesterday {rPois rF- Str+2 Slay+5} Will +.... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour e - the +3 hat of Pondering (melded) {ponderous, Will+ MP+10 Int+5} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. Jewellery c - the ring of Immete (left tentacle) {Will+ MP+9} (You acquired it on level 1 of the Dungeon) [ring of willpower] MP: It affects your magic capacity (+9). Will: It increases your willpower. d - the ring of Yesterday (right tentacle) {rPois rF- Str+2 Slay+5} (You acquired it on level 1 of the Dungeon) [ring of poison resistance] Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Scrolls a - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} f - 2 potions of lignification {unknown} Skills: - Level 1.2 Fighting - Level 2.1 Dodging - Level 3.1 Unarmed Combat + Level 2.3 Spellcasting * Level 2.7 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat is heavily wounded. You constrict the rat. You kill the rat! The goblin shouts! You tentacle-slap the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You fail to extend your transformation any further. You fail to extend your transformation any further. A rat comes into view. A rat is nearby! The rat bites you. You closely miss the rat. Your grab misses the rat. You pierce the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..## ....... #. ..##....... #.# #.#........ #### #.###...#...... ... #.#............ #.##.............. #......>.......... #######..⌠.⌠...@†...... .......<..∩............ .#.......⌠.⌠........... ...#.#.##.............. . .. #. #)............. ## #.#...######...... #.#.### #..... .... #.... #### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 182 | D:1 | Identified 3 scrolls of acquirement 182 | D:1 | Acquired the ring of Yesterday {rPois rF- Str+2 Slay+5} 184 | D:1 | Acquired the +3 hat of Pondering {ponderous, Will+ MP+10 | Int+5} 184 | D:1 | Found the +3 hat of Pondering {ponderous, Will+ MP+10 | Int+5} 186 | D:1 | Acquired the ring of Immete {Will+ MP+9} 1003 | D:1 | Reached XP level 3. HP: 16/23 MP: 6/6 1397 | D:2 | Found Decsiwenn's Antique Armour Emporium. 1413 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, minmay_pentomino_v2 D:2: layout_rooms, serial_shops, shop_fountains Action || total -------------------------++------- Melee: Unarmed || 26 Kick || 7 Tentacles || 4 Constrict || 6 Cast: Beastly Appendage || 15 Use: Scroll || 3 Stab: Sleeping || 5 Dodge: Dodged || 6