Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 17450042284112735960 2 Jingleheimer the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Oct 20, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (84 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 84, Time: 00:00:10 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 0.8 Stealth - Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat misses you. You barely miss the jackal. You grab the jackal. You pierce the jackal. You squeeze the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. The rat bites you. The jackal escapes! You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. Your transformation is almost over. The rat bites you. The jackal bites you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Beastly Appendage (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You extend your transformation's duration. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You grab the jackal. You pierce the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal misses you. You tentacle-slap the jackal. You kill the jackal! The jackal bites you. You die... #..##.##.....##.## #..#..#.#####.##.# #..#.#.##...##.#.# #..#.#.#.###.#.#.# #..#.#.#.#<#.#.#.# #.†#.###.#'#.#.#.# #..#r# ##.#.##.### #..'h##.#.###.## #..##@##.....## #...##.#######. #... ##...(...# ##... ######### #### You could see a quokka and a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, st_stairs_12 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 4 Kick || 4 Tentacles || 2 Cast: Beastly Appendage || 2 Dodge: Dodged || 4