Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 15295288118562893593 59 Jingleheimer the Insei (level 4, -5/28 HPs) Began as an Octopode Transmuter on Oct 21, 2023. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1741 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1741, Time: 00:02:09 Health: -5/28 AC: 1 Str: 15 XL: 4 Next: 3% Magic: 13/17 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . a - ring of magical power rCorr . Rampage . f - +6 ring of strength Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (-5 -> -6), appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Missiles b - 6 curare-tipped darts Jewellery a - a ring of magical power (left tentacle) f - a +6 ring of strength (right tentacle) Scrolls d - a scroll of immolation g - a scroll of acquirement {unknown} Potions c - a potion of lignification {unknown} e - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Unarmed Combat + Level 2.7 Spellcasting + Level 2.8 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Your tentacle spike disappears. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Beastly Appendage (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate One of your tentacles grows a vicious spike. You tentacle-slap the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You tentacle-slap the adder. Your grab misses the adder. You pierce the adder. Your squeeze misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder, but do no damage. You feel sick. The adder barely misses you. You tentacle-slap the adder. You feel a bit better. You kill the adder! You feel sick. You have reached level 4! You tentacle-slap the worm. You grab the worm. The worm is lightly wounded. You constrict the worm. You feel sick. The worm bites you! You die... .................. ## #................ ..........##.####### ..##.###..#...# .............###### .................. # ##..###.##.####.## #.###.#.#.##.# #..@w.....##.### #..##.......(... #..#.......#.### ..............# .##..#.......#...g # #..##.....##..## $.>....[..## .# ######.#.## # #.#.# You could see a worm. Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) 3 ball pythons 2 bats 6 endoplasms A giant cockroach (D:2) 4 goblins 4 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a naga 2 | D:1 | Noticed an ogre 4 | D:1 | Noticed an elf 4 | D:1 | Noticed a spriggan 6 | D:1 | Noticed a vine stalker 8 | D:1 | Noticed a tengu 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a ghoul 12 | D:1 | Noticed a vampire 14 | D:1 | Noticed a troll 14 | D:1 | Noticed a human 16 | D:1 | Noticed a formicid 16 | D:1 | Noticed a felid 18 | D:1 | Noticed a merfolk 18 | D:1 | Noticed a gargoyle 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed an octopode 24 | D:1 | Noticed a demonspawn 26 | D:1 | Noticed a draconian 88 | D:1 | Reached skill level 1 in Stealth 335 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 872 | D:1 | Reached XP level 3. HP: 8/23 MP: 6/6 1237 | D:2 | Learned a level 2 spell: Wereblood 1247 | D:2 | Found a faded altar of an unknown god. 1741 | D:2 | Reached XP level 4. HP: 6/28 MP: 8/8 1741 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.7 Transmutations | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 73 | 1 || 74 Constrict | 18 | 1 || 19 Tentacles | 9 | || 9 Punch | 5 | || 5 Kick | 20 | || 20 Cast: Beastly Appendage | 25 | || 25 Wereblood | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 3 | || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 43 | || 43