Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 836491415482982677 56 Jingleheimer the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Oct 21, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (1995 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1995, Time: 00:01:33 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 97% Magic: 6/7 EV: 13 Int: 17 God: Gold: 89 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . a - +2 rapier (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . b - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 rapier of venom (weapon) Jewellery b - a ring of positive energy (left tentacle) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} Potions c - a potion of degeneration d - a potion of mutation e - a potion of haste f - 2 potions of heal wounds Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Unarmed Combat + Level 2.6 Spellcasting + Level 2.8 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 7% N/A 71% 4 Alistair's Intoxication Tmut/Pois 4% N/A 96% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! Your transformation is almost over. g - a scroll labelled QUUDAPL BAESI h - a scroll labelled TUEWIGHEWK Your tentacle spike disappears. You open the door. An orc priest comes into view. It is wielding a +0 whip. An orc priest is nearby! One of your tentacles grows a vicious spike. An orc comes into view. It is wielding a +0 war axe. There is an open door here. An orc comes into view. It is wielding a +0 trident. The orc shouts! x2; The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc closely misses you. The orc hits you from afar with a +0 trident. You hit the orc but do no damage. The orc is poisoned. Your grab misses the orc. You squeeze the orc, but do no damage. The orc hits you from afar with a +0 trident. The orc hits you with a +0 war axe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ........#.# ........#.# ........#.##### ..... #.......######## ....[.#.†..).........# ).............######.# ......#.......# #.####### ..... #..>....# #.##..... .... #####@### #.##..... ......#####o# #.##..... #. ........!# ###'##..... # ......o.o# #.......... .........# #....)..... .........# #.....<.... ########## #.....##.## ..# #.....##.# #.# #.....##.# You could see an orc priest and 2 orcs. Vanquished Creatures A worm (D:2) 2 dart slugs 5 ball pythons 3 endoplasms A goblin (D:2) 5 hobgoblins 2 jackals (D:2) 6 kobolds 2 quokkas 8 bats 7 frilled lizards 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached skill level 1 in Stealth 207 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 349 | D:1 | Learned a level 2 spell: Wereblood 619 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1995 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_basic, kennysheep_generic_room_2 D:3: layout_basic, beargit_hepliaklqana_dungeon_heroes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.6 Transmutations | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 24 Constrict || 18 Tentacles || 10 Punch || 4 Rapier || 53 Kick || 16 Cast: Beastly Appendage || 43 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 13 Armor: Skin || 8 Dodge: Dodged || 53