Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 11152347046648380783 88 Jingleheimer the Insei (level 4, -1/33 HPs) Began as an Octopode Transmuter on Oct 22, 2023. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (3410 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 3410, Time: 00:03:12 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 54% Magic: 12/17 EV: 10 Int: 12 God: Gold: 128 SH: 0 Dex: 12 Spells: 1/8 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg + + . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec + Harm . c - ring "Tuedgh" {rElec rN++ MP+9 Int-5 Stlth+} rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: ice-form, wereblooded A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were on level 3 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Jewellery c - the ring "Tuedgh" (left front paw) {rElec rN++ MP+9 Int-5 Stlth+} (You acquired it on level 2 of the Dungeon) [ring of magical power] Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. Scrolls g - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} k - a scroll of fear {unknown} Potions a - a potion of lignification {unknown} b - a potion of degeneration {unknown} d - a potion of resistance {unknown} e - 3 potions of cancellation f - a potion of curing h - a potion of haste {unknown} i - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Unarmed Combat + Level 2.9 Spellcasting + Level 3.0 Transmutations * Level 0.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 b - Wereblood Tmut 9% N/A 11% 2 c - Ice Form Ice/Tmut 6% N/A 73% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ D:3 [ Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You are caught in an explosion of ice and frost! Ouch! That really hurt! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Casting: Ice Form (potentially lethal; 73% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Casting: Ice Form (potentially lethal; 73% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You climb downwards. The gnoll throws a stone. The stone hits you. There is a stone staircase leading up here. The gnoll hits you with a +0 halberd! The gnoll barely misses you. You see here a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ....####.####.# ##......>....# ..........##### #.............# #..#####..###.### ...## #..# #...# ..∩. #.g###.#.# ##. #.g)...#.# ##. #.##Y###.# #.##.# .# #..(.# .# ####.# .# #.# .# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 3 adders (D:2) A worm (D:2) A dart slug (D:1) 3 ball pythons 7 bats 2 giant cockroaches 6 kobolds 4 quokkas 2 frilled lizards 4 goblins 5 rats 40 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 317 | D:1 | Reached skill level 1 in Stealth 510 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1511 | D:2 | Identified a scroll of acquirement 1511 | D:2 | Acquired the ring "Tuedgh" {rElec rN++ MP+9 Int-5 Stlth+} 1586 | D:2 | Reached XP level 3. HP: 21/23 MP: 6/6 1592 | D:2 | Learned a level 2 spell: Wereblood 2048 | D:2 | Found Zoar's Antique Armour Emporium. 2068 | D:2 | Reached XP level 4. HP: 23/28 MP: 8/8 2606 | D:3 | Learned a level 4 spell: Ice Form 2659 | D:3 | Found Zoanyud's Antique Armour Emporium. 3410 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_shore_b D:2: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, serial_glass, glass_columns_a, glass_columns_c D:3: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, serial_shops, nicolae_square_shop, guppyfry_early_lair_pool Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.9 Ice Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 68 | 20 || 88 Kick | 15 | 8 || 23 Constrict | 18 | 4 || 22 Tentacles | 11 | 6 || 17 Punch | 2 | || 2 Cast: Beastly Appendage | 19 | 8 || 27 Wereblood | | 4 || 4 Ice Form | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Stab: Sleeping | 10 | 1 || 11 Armor: Skin | 7 | 3 || 10 Dodge: Dodged | 44 | 17 || 61