Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 6286553262881195244 9 Jingleheimer the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Oct 22, 2023. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (382 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 382, Time: 00:00:17 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 4/5 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages (expiring), very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles d - 4 javelins Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} Potions a - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 1.5 Stealth - Level 3.0 Unarmed Combat * Level 2.2 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are frozen. You tentacle-slap the endoplasm but do no damage. Your tentacle spike misses the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your transformation is almost over. The endoplasm barely misses you. There is an open door here. Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you but does no damage. The quokka barely misses you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. You grab the quokka. Your tentacle spike misses the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. You die... #......# #...r..# ###......# #........# #........# #....# #..J.# # ###r## # #@# ###### # #.# #....# # #.# #.##.# # #.# #.##.# #.# #.##.# #.# #.##.####### #[# #........... #.# ####.####### #.# #.# You could see an endoplasm, a quokka and a rat (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Reached skill level 1 in Stealth 124 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 382 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.5 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.2 Transmutations | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 7 Kick || 5 Tentacles || 2 Cast: Beastly Appendage || 7 Stab: Sleeping || 4 Armor: Skin || 1 Dodge: Dodged || 11