Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 17486542569754302971 16 Jingleheimer the Insei (level 2, -1/18 HPs) Began as an Octopode Transmuter on Oct 22, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (292 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 292, Time: 00:00:22 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 58% Magic: 4/5 EV: 13 Int: 15 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Potions a - 2 potions of might {unknown} b - a potion of haste {unknown} c - a potion of degeneration {unknown} d - a potion of magic {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 2.2 Stealth - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Fireball Conj/Fire 0% 3d3 99% 5 Iskenderun's Battlesphe Conj 1% 2d6 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the hobgoblin. The rat bites you. The hobgoblin barely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. Your tentacle spike misses the hobgoblin. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat falls through a shaft! The shaft crumbles and collapses. The quokka closely misses you. Your transformation is almost over. The quokka closely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You extend your transformation's duration. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You barely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. You constrict the quokka. The quokka bites you. You die... P♣. ....##..##PP..#.#≈≈ ..##........##PP.#.#≈≈ ♣#...........##PP#.#PP .###.............####+### ......................#.. .###....g................ r.?....#rJ####........... #.....##r##..##......#... ...#..#†@#....#.........# .. ##.#....#..#........## . . ##..##.##.>......## # .####..#..#..#..... #............###.... .......####......... ............#####.#. .############ #... #..# You could see an endoplasm, a quokka, a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Reached skill level 1 in Stealth 147 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 292 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_5, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.2 Transmutations | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 31 Constrict || 9 Kick || 5 Tentacles || 3 Punch || 1 Cast: Beastly Appendage || 8 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 21