Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 9532936967082195600 51 Jingleheimer the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Oct 23, 2023. Slain by an orc ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (1638 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1638, Time: 00:00:51 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 4/6 EV: 13 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. You aren't carrying anything. Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Unarmed Combat + Level 2.5 Spellcasting + Level 2.8 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You climb downwards. The orc barely misses you. The orc hits you with a +0 flail. The orc barely misses you. There is a stone staircase leading up, spattered with blood here. You tentacle-slap the orc. Your grab misses the orc. Your tentacle spike misses the orc. The orc is heavily wounded. The orc hits you with a +0 flail! The orc barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc closely misses you. The orc barely misses you. You climb upwards. Your transformation is almost over. There is a stone staircase leading down here. You tentacle-slap the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You tentacle-slap the orc. You feel a bit better. You kill the orc! The orc hits you with a +0 flail. You die... #.###.#..###.###.###.# ########.#......##.####.##.#. #..........#.#..+......<..### #.######.##....##..####.### # #.# #.#.....##.#.###.# ####.######.##....##.##.#.## #........##.......##.###.## #.##.###.######o####.##.#.## #.##.#.#.# #@# #.#.###.# #.##.....# ##)####.(####.### # #.####.#.# ##...#.'.........### #.# ##.#.# ##......##.####.##.#. #.###..#.###.......###.###.###.# #........##........# ##.##.##.#. ###.......'........## ##.#.#.### ##...####.........# ##...#### ####..#####.......## ##...... You could see an orc. Vanquished Creatures An orc priest (D:2) 2 orcs (D:1) A bat (D:1) An endoplasm (D:1) 3 hobgoblins 2 jackals (D:1) 5 kobolds A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached skill level 1 in Stealth 193 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 1110 | D:2 | Learned a level 2 spell: Wereblood 1125 | D:2 | Reached XP level 3. HP: 10/23 MP: 4/6 1637 | D:1 | HP: 1/23 [orc/+0 mace (2)] 1638 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners, serial_bayou_pond_e, minmay_misc_feat_plants, minivault_26 D:2: layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.5 Transmutations | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 54 Kick || 15 Tentacles || 15 Constrict || 14 Punch || 2 Cast: Beastly Appendage || 17 Wereblood || 1 Stab: Sleeping || 6 Armor: Skin || 2 Dodge: Dodged || 34