Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 8437942333744235410 2 Jingleheimer the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Oct 23, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (259 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 259, Time: 00:00:36 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 0.8 Stealth - Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the gnoll. The gnoll hits you but does no damage. Your magical contamination has completely faded away. You see here a +0 scale mail. The goblin closely misses you. There is a dry fountain here. The goblin closely misses you. The goblin closely misses you. There is a staircase leading out of the dungeon here. You see here a +0 scale mail. Casting: Beastly Appendage (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate One of your tentacles grows a vicious spike. You barely miss the goblin. You grab the goblin. You pierce the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin hits you with a +0 dagger. You tentacle-slap the goblin but do no damage. You squeeze the goblin, but do no damage. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The gnoll hits you with a +0 spear. You die... #.####.####.#.. ...##...##...# .# .⌠.##.⌠.##.⌠.# .# ...##...# ... ###.# #.####.## #.# #...# #.####.####.###.⌠.# ..................# ....<.........##.## ...............g@.# #.####.####.###.⌠.# #.####.####.###...# ...##...##...####.# .⌠.##.⌠.##.⌠[# ##.# ...##...##...###..# #.####.####.##...## ..............[### ################ You could see a gnoll. Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_crossroads, solitary_fountain, grunt_decor_fettered, chequers_serial_rivers_micro_e Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 2 Kick || 2 Tentacles || 1 Cast: Beastly Appendage || 2 Armor: Skin || 1 Dodge: Dodged || 6