Seeded DCSS version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 3182512202962048698 (custom seed) 26 Jingleheimer the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Oct 25, 2023. Succumbed to an orc's poison ... on level 2 of the Dungeon. The game lasted 00:00:46 (1235 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1235, Time: 00:00:47 Health: -2/23 AC: 1 Str: 7 (9) XL: 3 Next: 8% Magic: 6/6 EV: 13 Int: 15 (17) God: Gold: 133 SH: 0 Dex: 10 (12) Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -15), wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. Inventory: Wands f - a wand of digging (2) Scrolls e - 2 scrolls of noise g - a scroll of enchant armour {unknown} Potions a - a potion of cancellation {unknown} b - a potion of heal wounds {unknown} c - a potion of degeneration Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 2.7 Stealth - Level 3.0 Unarmed Combat + Level 2.3 Spellcasting + Level 2.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 36% 3 Call Canine Familiar Summ 1% N/A 54% 3 Portal Projectile Hex/Tloc 2% N/A 54% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Leda's Liquefaction Hex/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (? D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You grab the orc. You pierce the orc. The orc is lightly wounded. You constrict the orc. The orc misses you. The orc hits you with a +1 whip of venom. You are poisoned. You tentacle-slap the orc. The orc is severely wounded. You howl as the wereblood boils in your veins! You constrict the orc. You feel sick. The orc closely misses you. The orc hits you with a +1 whip of venom. You are lethally poisoned! You tentacle-slap the orc but do no damage. Your tentacle spike misses the orc. You squeeze the orc. You feel a bit better. You kill the orc! You feel very sick. The orc throws a boomerang. The boomerang misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. Your tentacle spike disappears. You die... ..... ..### ... #.## #.# .)# ###### #.# #########....######.# #..)@........##...... #'o#####.....##.# ##. #........##.....'..###.. #.....J....##....#......# #............##.###....... ..............### #....... ............... #...#.## ............... #...#.## ....#....#..... ..#...... You could see an orc. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 orcs (D:2) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) A kobold (D:1) 3 ball pythons A frilled lizard (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Found Umyxoduo's Antique Weapon Boutique. 182 | D:1 | Reached skill level 1 in Stealth 264 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 311 | D:1 | Found Veog's Magic Scroll Shop. 797 | D:2 | Learned a level 2 spell: Wereblood 839 | D:2 | Found Wimeogg's Antique Armour Shoppe. 1231 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/6 1234 | D:2 | HP: 1/23 [orc/+0 trident (4)] 1235 | D:2 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross, serial_shops, shop_scrolls, shop_coins D:2: wander_river, layout_basic, serial_shops, nicolae_shop_crystal, basic_ecumenical_altar, kennysheep_big_empty_room, minmay_pentomino_v2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.7 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.3 Transmutations | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 42 Constrict || 14 Tentacles || 10 Kick || 10 Punch || 1 Cast: Beastly Appendage || 15 Wereblood || 2 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 21