Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 16010658714137378003 9 Jingleheimer the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Oct 27, 2023. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (732 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 732, Time: 00:00:49 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 5/5 EV: 13 Int: 15 God: Gold: 60 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Scrolls a - a scroll of fog {unknown} Potions b - a potion of degeneration {unknown} c - a potion of haste {unknown} d - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 1.8 Stealth - Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.2 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat is heavily wounded. The bat hits you. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. The bat is heavily wounded. The bat misses you. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat misses you. The bat closely misses you. You tentacle-slap the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! The bat hits you. The hobgoblin hits you. You tentacle-slap the bat. Your grab misses the bat. You pierce the bat, but do no damage. The bat is heavily wounded. The bat closely misses you. The hobgoblin hits you. You tentacle-slap the endoplasm but do no damage. Your tentacle spike misses the endoplasm. Your transformation is almost over. The bat barely misses you. The endoplasm freezes you. You are frozen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. You die... #.# #.≈ ≈ ≈≈ #.# ##.≈ ≈ ≈# .. #.# #...# ≈#≈≈ ... ..# #####...≈##≈≈ ##... ..#####.........#≈##..... ......#.# #............. #.###.#.# #.†gJ...$#.. #[# #.#.## #...g......# #.# #....## ##.@b..###.# #.# #.#.#.## #.....# #.##..#.##.######.### ..##...........##.# #.##.##.##..##.##.# #.... #.#.#.##.##.# ### ...##.##....# #.. #.##.#### ## #....# You could see an endoplasm, a hobgoblin, a goblin and a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 364 | D:1 | Reached skill level 1 in Stealth 411 | D:1 | Reached XP level 2. HP: 6/18 MP: 3/5 414 | D:1 | Learned a level 2 spell: Wereblood 732 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, serial_shops, shop, minivault_4 Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.8 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.1 Transmutations | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 24 Kick || 7 Constrict || 7 Tentacles || 2 Punch || 1 Cast: Beastly Appendage || 6 Armor: Skin || 5 Dodge: Dodged || 19