Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1143129008144869119 (custom seed) 27 Jingleheimer the Shield-Bearer (level 3, 23/23 HPs) Began as a Gargoyle Fighter on Nov 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (628 turns). Jingleheimer the Shield-Bearer (Gargoyle Fighter) Turns: 628, Time: 00:00:39 Health: 23/23 AC: 10 Str: 21 XL: 3 Next: 10% Magic: 2/3 EV: 9 Int: 8 God: Gold: 93 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, strong-willed 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles k - 2 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +6 ring of intelligence Scrolls g - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} i - a scroll of teleportation {unknown} Potions d - a potion of might f - a potion of magic {unknown} l - a potion of haste {unknown} Skills: - Level 3.2 Fighting + Level 3.1 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are strong-willed. (Will+) Message History The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You block the giant cockroach's attack. You slash the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! HP restored. You now have 78 gold pieces (gained 14). j - 3 bubbling purple potions (gained 1) k - 2 poisoned darts You now have 85 gold pieces (gained 7). l - a grey potion You now have 93 gold pieces (gained 8). Key pressed, stopping explore. There is a stone staircase leading down here. You see here a +0 sling. Key pressed, stopping explore. Done exploring. No target in view! Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? Okay, then. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel less energetic. You feel a strange attunement to the structure of the dungeons. Unknown command. Really quaff the potion of mutation? You feel extremely strange. You feel slightly disoriented. You no longer feel cold resistant. You feel more energetic. Your body twists and deforms. Really quaff the potion of mutation? You feel extremely strange. Your body's shape seems more normal. You feel strong-willed. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .## #.###.......##.........#### ..#####.##........##............. #)..........(..............[..... ###................#............. #.............................. ###........#..................... ................................. ....##...........##.............. .###...##.#...##@................ ##...####..#################..... ..>######..#§§§≈≈≈≈§§≈≈≈≈≈§#.#### .######....#§≈≈≈≈...§.§≈≈§§#..... ## #....#..#≈§....~~~....≈§#..... ####.##....#≈...~~~.~~~...§#..... .....##.#..#≈..~~..<.~~~......... ........#..#§...~~~.~~~...§#..... ##.....##..#≈≈....~~~....§≈#..... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 33 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 87 | D:1 | You fall into a shaft and drop 1 floor! 148 | D:2 | Found Eromolo's Antique Weapon Shoppe. 402 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 625 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 625 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 625 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 626 | D:1 | Lost mutation: You passively map a small area around you. | [potion of mutation] 626 | D:1 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 626 | D:1 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 626 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 627 | D:1 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 627 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 628 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms D:2: layout_loops_ring, serial_shops, nicolae_shop_peninsula, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.1 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 35 Use: Potion || 3 Armour: Scale mail || 17 Dodge: Dodged || 16 Block: Buckler || 4