Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5012590247021262283 (custom seed) 37 Jingleheimer the Slasher (level 3, 0/23 HPs) Began as a Gargoyle Fighter on Nov 5, 2023. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1224 turns). Jingleheimer the Slasher (Gargoyle Fighter) Turns: 1224, Time: 00:01:37 Health: 0/23 AC: 10 Str: 19 XL: 3 Next: 41% Magic: 3/3 EV: 9 Int: 8 God: Gold: 85 SH: 4 Dex: 11 Spells: 2/2 levels left rFire + . . a - +0 long sword rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - ring of flight HPRegen 0.23/turn g - ring of protection from fire MPRegen 0.08/turn %: no passive effects @: flying A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles h - 3 curare-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of flight (left hand) g - a ring of protection from fire (right hand) Scrolls e - a scroll of identify i - a scroll of torment j - a scroll of enchant armour {unknown} Potions d - a potion of might k - a potion of cancellation {unknown} l - a potion of heal wounds m - a potion of attraction Skills: - Level 3.2 Fighting + Level 3.4 Long Blades - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 94% 2 Passwall Tmut/Erth 0% N/A 94% 2 Swiftness Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You barely miss the gnoll. The adder hisses angrily. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! The gnoll closely misses you. The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! You block the gnoll's attack. You see here a scroll of vulnerability. The gnoll attacks as you move away! You block the gnoll's attack. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. The gnoll attacks as you move away! You block the gnoll's attack. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. The gnoll attacks as you move away! You block the gnoll's attack. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! You block the gnoll's attack. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! You block the gnoll's attack. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You die... +## #####...######.... ..# #......# #.... #.# #......## #.... #.# #.......########. #.# #.....#.......##. #.#########................ #...........#.###...##...## #.########.gg#.........#..# #.# #@#.#.g.......##.. #.# #...#.........#..# #.## ##.#.###gS.##...## #.<# #.#.###...###.## ##.# #.....#...# #.### #.# #.....##S####.##. #># #.....##....g.... #.# #.....#######S##. #.# #.....# #.##. You could see 2 gnolls. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs 3 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 quokkas 4 ball pythons 4 bats (D:1) A kobold (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 20 | D:1 | You fall into a shaft and drop 1 floor! 132 | D:2 | Reached XP level 2. HP: 16/19 MP: 2/2 583 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 974 | D:2 | Found the +8 demon blade "Leech" {evervamp, Harm Drain rN+} 1224 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, chequers_serial_rivers_micro_c, grunt_decor_junction D:2: minmay_chambers_of_ones, layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: Long sword || 82 Use: Scroll || 6 Armour: Scale mail || 66 Dodge: Dodged || 38 Block: Buckler || 32