Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2680551761937183176 (custom seed) 0 Jingleheimer the Insei (level 1, 12/13 HPs) Began as an Octopode Transmuter on Nov 9, 2023. Got out of the dungeon alive. The game lasted 00:00:13 (23 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 23, Time: 00:00:14 Health: 12/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of acquirement Potions a - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ran out of altars for temple! x3 Welcome, Jingleheimer the Octopode Transmuter. Game seed: 2680551761937183176 (custom seed) Press ? for a list of commands and other information. A bat comes into view. You see here a murky black potion. The bat barely misses you. The bat closely misses you. The bat attacks as you move away! The bat barely misses you. The bat hits you. The bat barely misses you. The bat barely misses you. The bat attacks as you move away! The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You see here a scroll labelled RAYDUGAPTO. Okay, then. b - a scroll labelled RAYDUGAPTO The bat hits you but does no damage. This is a scroll of acquirement! The bat hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you. You have escaped! #. ## ##.## ## .. .... .# #. #..##.#### #. #..#..... ######.## ..#... ........######.#.# ........b........# ..##...@...##....# .................####### ################.!...... ♣♣.PP.P♣P..PP#........ P.P.♣PPP.P.♣P#.##.#### P.P♣.P.♣..P...#.# .# .PPP♣PPP...P...#.. . PPP PPP..P.P.♣P##. ## . You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Identified a scroll of acquirement 23 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, roderic_malta_cross Action || total ---------------------------++------- Armour: Skin || 5 Dodge: Dodged || 6