Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 149389975796972923 (custom seed) 368 Jingleheimer the Chiller (level 6, -6/38 HPs) Began as an Octopode Transmuter on Nov 19, 2023. Mangled by a river rat (9 damage) ... in a sewer. The game lasted 00:05:09 (3298 turns). Jingleheimer the Chiller (Octopode Transmuter) Turns: 3298, Time: 00:05:10 Health: -6/38 AC: 1 Str: 6 XL: 6 Next: 69% Magic: 10/11 EV: 14 Int: 17 God: Gold: 143 SH: 0 Dex: 21 (22) Spells: 4/11 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . b - ring of protection from fire rCorr . i - +6 ring of dexterity SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: brilliant, appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, see invisible, agile 1, deterioration 1, weak 1, subdued magic 1 a: End Transformation You were in a sewer. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Missiles a - 4 boomerangs f - 18 poisoned darts Jewellery b - a ring of protection from fire (left tentacle) i - a +6 ring of dexterity (right tentacle) Scrolls c - a scroll of poison {unknown} d - a scroll of torment {unknown} e - a scroll of magic mapping {unknown} j - 3 scrolls of blinking {unknown} l - a scroll of brand weapon {unknown} m - 2 scrolls of identify {unknown} p - a scroll of fear {unknown} q - a scroll of enchant armour {unknown} Potions g - a potion of brilliance h - 2 potions of ambrosia k - a potion of haste {unknown} n - a potion of cancellation {unknown} o - a potion of degeneration {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 3.4 Spellcasting - Level 3.0 Transmutations + Level 5.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 b - Wereblood Tmut 15% N/A 6% 2 c - Ice Form Ice/Tmut 19% N/A 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 4% 3 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Momentum Strike Conj/Tloc 6% 3d8 22% 2 Spider Form Tmut/Pois 9% N/A 22% 3 Inner Flame Hex/Fire 3% N/A 41% 3 Flame Wave Conj/Fire 3% 2d5 83% 4 Sticky Flame Conj/Fire 3% 2d3 83% 4 Metabolic Englaciation Hex/Ice 6% N/A 82% 5 Simulacrum Ice/Necr 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Cheibriados Shops: D:1 ( D:2 ( Portals: Ossuary: D:4 Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You have supernaturally acute eyesight. (SInv) You are agile. (Dex +4, Str/Int -1) Your body sometimes deteriorates upon taking damage. You are weak. (Str -2) Your spells are a little easier to cast, but a little less powerful. Message History You constrict the kobold brigand. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel clumsy. You tentacle-slap the kobold brigand. You kill the kobold brigand! Your transformation is almost over. Your Ice Magic skill increases to level 5! f - 18 poisoned darts (gained 4) You see here a +0 dagger. p - a scroll labelled OSADDU WONGU g - 2 fizzy emerald potions (gained 1) Your tentacle spike disappears. You see here a +0 dagger. You enter the shallow water. It was a potion of brilliance. You feel clever all of a sudden. h - 2 potions of ambrosia (gained 1) q - a scroll labelled XUJUKOKABLO You enter the shallow water. A river rat comes into view. The river rat misses you. Casting: Beastly Appendage (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! One of your tentacles grows a vicious spike. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. Your grab misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. You grab the river rat. You constrict the river rat, but do no damage. The river rat misses you. Okay, then. You tentacle-slap the river rat. You squeeze the river rat! The river rat is severely wounded. You constrict the river rat, but do no damage. The river rat bites you! You die... #### ##### ##..# ##.~~## #..~## #.....## ##....# #.....~ #....## ....~ ###).# .~. #.## #r# #.# #@# #.# #~# ##.## ##~## ##...## ##~..## #....~####....~##### #...~.~~~~....~≈≈≈≈≈~ #.....####..~..##≈##. ##...## ##~~~## # ##~## ##≈## You could see a river rat. Vanquished Creatures A kobold brigand (Sewer) 2 scorpions (D:4) 2 iguanas (D:3) Robin (D:3) 3 adders 2 worms (D:3) 3 dart slugs 8 orcs 2 endoplasms A giant cockroach (D:1) 13 goblins 8 hobgoblins 2 jackals (D:2) 5 kobolds 6 quokkas 4 ball pythons 4 bats 5 frilled lizards 8 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 498 | D:1 | Found Hepokang's Weapon Shoppe. 754 | D:1 | Reached skill level 1 in Ice Magic 768 | D:1 | Learned a level 2 spell: Wereblood 1057 | D:2 | Found Hoddoffa's Weapon Emporium. 1290 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1843 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/8 1851 | D:3 | Learned a level 4 spell: Ice Form 1957 | D:3 | Reached skill level 2 in Ice Magic 1979 | D:3 | Found a runed translucent door. 1980 | D:3 | Noticed Crazy Yiuf 2562 | D:3 | Reached XP level 5. HP: 32/33 MP: 7/9 2654 | D:3 | Noticed Robin 2666 | D:3 | Killed Robin 2914 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2914 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2914 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2914 | D:3 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 2915 | D:3 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 2915 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 2915 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2915 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2915 | D:3 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 2955 | D:4 | Found a snail-covered altar of Cheibriados. 3018 | D:4 | Found a sand-covered staircase. 3030 | D:4 | Reached skill level 3 in Ice Magic 3124 | D:4 | Reached skill level 4 in Ice Magic 3124 | D:4 | Reached XP level 6. HP: 14/38 MP: 11/11 3201 | D:4 | Found a glowing drain. 3223 | Sewer | Entered a sewer 3265 | Sewer | Reached skill level 5 in Ice Magic 3298 | Sewer | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners, serial_shops, shop D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_04, eino_curves_02, serial_shops, shop D:3: layout_basic, nicolae_titane, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, mainiacjoe_overflow_chevrons, kennysheep_slug_shrine, gup_sewer_entry_pipe, nicolae_ossuary_entry_monument Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 1 2 4 5 | 5.1 Transmutations | 3 | 3.0 Spellcasting | 3 | 3.4 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 68 | 109 || 177 Constrict | 19 | 28 || 47 Tentacles | 17 | 21 || 38 Punch | 4 | 2 || 6 Kick | 18 | 32 || 50 Cast: Beastly Appendage | 28 | 25 || 53 Wereblood | 3 | 5 || 8 Use: Potion | 1 | 5 || 6 Stab: Sleeping | 6 | 5 || 11 Armour: Skin | | 10 || 10 Dodge: Dodged | 38 | 66 || 104