Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9259163411034522694 104 Jingleheimer the Sneak (level 4, -9/28 HPs) Began as an Octopode Transmuter on Nov 20, 2023. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1347 turns). Jingleheimer the Sneak (Octopode Transmuter) Turns: 1347, Time: 00:02:20 Health: -9/28 AC: 1 Str: 9 XL: 4 Next: 80% Magic: 6/8 EV: 13 Int: 17 God: Gold: 54 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Missiles b - 8 poisoned darts i - 5 javelins (quivered) Scrolls h - a scroll of amnesia {unknown} Potions a - a potion of lignification c - 3 potions of heal wounds d - a potion of ambrosia {unknown} e - 2 potions of flight f - a potion of invisibility {unknown} g - a potion of attraction {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.7 Stealth - Level 3.0 Unarmed Combat + Level 2.8 Spellcasting + Level 2.9 Transmutations * Level 1.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 b - Wereblood Tmut 12% N/A 9% 2 c - Ice Form Ice/Tmut 9% N/A 61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 19% 1 Spider Form Tmut/Pois 7% N/A 30% 3 Ozocubu's Armour Ice 6% N/A 32% 3 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Fireball Conj/Fire 1% 3d3 99% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Simulacrum Ice/Necr 2% N/A 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History One of your tentacles grows a vicious spike. A gnoll comes into view. It is wielding a +0 club. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! The gnoll misses you. The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll closely misses you. You tentacle-slap the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 spear! You tentacle-slap the gnoll. You pierce the gnoll. You feel a bit better. You kill the gnoll! You howl as the wereblood boils in your veins! The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel much better. The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. Throw: 6 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (61% to hit) You throw a javelin. The javelin closely misses the gnoll. The javelin pierces through the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. x2; The gnoll misses you. Okay, then. You barely miss the gnoll. You grab the gnoll. You howl as the wereblood boils in your veins! You constrict the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #... #.. #.# #)# #.# #.# #.# #.### #.#....... #.(.# #.#....... ###g# #.#....... #g# #.#....... #@#######.# ...... #.........###.#.#. ###......###....÷. #.#....†......#. #.#.#.......#.#. #.#.#.#...#.#.#. #.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#. #.#.#.#...#.#.#. You could see 2 gnolls. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) An adder (D:2) A dart slug (D:2) 3 ball pythons 5 bats 4 endoplasms 4 goblins 5 hobgoblins 3 jackals (D:1) 2 quokkas 2 frilled lizards 5 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Reached skill level 1 in Stealth 202 | D:1 | Found a faded altar of an unknown god. 210 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/5 215 | D:1 | Learned a level 2 spell: Wereblood 413 | D:1 | Reached XP level 3. HP: 22/23 MP: 4/6 1021 | D:2 | Reached XP level 4. HP: 11/28 MP: 3/7 1101 | D:1 | Learned a level 4 spell: Ice Form 1254 | D:2 | Noticed Jessica 1262 | D:2 | HP: 1/28 [Jessica/nerve-wracking pain (14)] 1264 | D:2 | Killed Jessica 1312 | D:2 | Reached skill level 1 in Ice Magic 1347 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, chequers_ecumenical_altar_island D:2: layout_basic, minmay_misc_feat_more_columns, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.7 Ice Magic | 1 | 1.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.8 Transmutations | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 16 || 88 Constrict | 21 | 6 || 27 Tentacles | 17 | 4 || 21 Kick | 26 | 5 || 31 Punch | 1 | 1 || 2 Throw: Javelin | | 1 || 1 Cast: Beastly Appendage | 25 | 4 || 29 Wereblood | 1 | 2 || 3 Use: Scroll | 2 | || 2 Potion | 1 | 2 || 3 Stab: Sleeping | 4 | 1 || 5 Armour: Skin | 6 | 1 || 7 Dodge: Dodged | 38 | 13 || 51