Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11778539370271685480 181 Jingleheimer the Changer (level 5, -6/33 HPs) Began as an Octopode Transmuter on Nov 28, 2023. Mangled by a sickly merfolk siren (10 damage) ... in a sewer. The game lasted 00:04:14 (2161 turns). Jingleheimer the Changer (Octopode Transmuter) Turns: 2161, Time: 00:04:15 Health: -6/33 AC: 1 Str: 10 XL: 5 Next: 61% Magic: 9/9 EV: 13 Int: 16 (17) God: Gold: 66 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: about to teleport, appendages, attractive A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, deterioration 1, wild magic 1, evolution 1 a: End Transformation You were in a sewer. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 66 gold pieces. Inventory: Hand Weapons d - a +2 whip of electrocution Missiles l - 2 poisoned darts Jewellery e - an amulet of faith Scrolls f - a scroll of enchant weapon i - a scroll of vulnerability Potions a - a potion of lignification c - a potion of flight m - a potion of brilliance Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat - Level 3.1 Spellcasting - Level 3.4 Transmutations * Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 8% 1 b - Wereblood Tmut 17% N/A 11% 2 c - Ice Form Ice/Tmut 16% N/A 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:1 exclusion: 2 frilled lizards D:2 exclusion: frilled lizard D:4 1 runed translucent door, middlethird's ghost, novice VSTm Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History You kill the frilled lizard! You feel sick. The adder bites you. The sickly merfolk siren chants a haunting song. You resist. You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The adder bites you. The adder closely misses you. You miss the adder. Your grab misses the adder. You feel sick. The sickly merfolk siren chants a haunting song. You resist with almost no effort. The adder barely misses you. You tentacle-slap the adder. You grab the adder. Your tentacle spike misses the adder. The adder is lightly wounded. You constrict the adder. You feel sick. The sickly merfolk siren closely misses you. The adder bites you. You release your grip on the adder. You feel sick. You are no longer poisoned. The quokka twitches its whiskers. The adder barely misses you. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You cannot move away from the sickly merfolk siren! It was a potion of attraction. You feel attractive to monsters. You break out of your daze! The adder bites you. You are poisoned. The adder poisons you! The quokka bites you. The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * The adder barely misses you. You feel better. The quokka bites you. The adder barely misses you. The sickly merfolk siren barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. The adder bites you. * * * LOW HITPOINT WARNING * * * The sickly merfolk siren hits you! You die... ### ...## ~~...# ~~~...####### ~≈~~~...r...# ≈≈≈~~~†Sr##.# #m@≈#.# # ###≈~†############# #≈≈~~~~~~~~~~~~.. ##########≈~≈≈≈≈≈ ########## #∩∩~~~~..† ###~~~.### ##~.## #### You could see a sickly merfolk siren, an adder, a quokka and a rat. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) An adder (D:4) 2 river rats (D:4) A worm (D:4) 2 dart slugs 3 orcs (D:4) 2 bats 3 endoplasms (D:2) 4 giant cockroaches 2 goblins (D:1) 3 hobgoblins 8 kobolds 3 quokkas 4 ball pythons 6 frilled lizards 16 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Reached skill level 1 in Stealth 229 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 959 | D:2 | Reached XP level 3. HP: 15/23 MP: 6/6 1122 | D:2 | Found a faded altar of an unknown god. 1646 | D:3 | You fall into a shaft and drop 1 floor! 1711 | D:4 | Reached XP level 4. HP: 17/28 MP: 8/8 1714 | D:4 | Learned a level 2 spell: Wereblood 1719 | D:4 | Learned a level 4 spell: Ice Form 1838 | D:4 | Noticed middlethird's ghost (novice VSTm) 1839 | D:4 | Found a runed translucent door. 1882 | D:4 | Noticed a scorpion 1892 | D:4 | Killed a scorpion 1893 | D:4 | Reached XP level 5. HP: 33/33 MP: 9/9 2006 | D:4 | Found a glowing drain. 2010 | Sewer | Entered a sewer 2011 | Sewer | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2011 | Sewer | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 2011 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2012 | Sewer | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 2012 | Sewer | Lost mutation: You are dopey. (Int -2) [potion of mutation] 2012 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2012 | Sewer | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2161 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a D:2: layout_basic, basic_ecumenical_altar D:3: layout_loops_ring, minmay_stone_trees_small, uniq_terence D:4: layout_loops_corners, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_nine_rooms, hellmonk_ghost_happy_afterlife, gup_sewer_entry_spiral, uniq_robin Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.0 Transmutations | 3 | 3.4 Spellcasting | 3 | 3.1 Ice Magic | 2 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 66 | 57 || 123 Constrict | 25 | 13 || 38 Kick | 17 | 10 || 27 Punch | 4 | 1 || 5 Whip | 29 | || 29 Tentacles | 13 | 10 || 23 Cast: Beastly Appendage | 19 | 7 || 26 Wereblood | | 3 || 3 Use: Scroll | 10 | 2 || 12 Potion | 1 | 5 || 6 Stab: Sleeping | 4 | 2 || 6 Armour: Skin | 5 | 10 || 15 Dodge: Dodged | 55 | 26 || 81