Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10658046231243281835 49 Jingleheimer the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Dec 3, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1122 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 1122, Time: 00:03:01 Health: -1/23 AC: 1 Str: 15 XL: 3 Next: 75% Magic: 5/6 EV: 13 Int: 23 God: Gold: 958 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . e - ring of protection from fire rCorr . h - ring "Nil Zor" {Contam +Blink Str+6 Int+6} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Evoke Blink You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 958 gold pieces. Inventory: Missiles c - 3 boomerangs Jewellery e - a ring of protection from fire (left tentacle) h - the ring "Nil Zor" (right tentacle) {Contam +Blink Str+6 Int+6} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation f - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} j - a scroll of acquirement Potions a - 2 potions of lignification g - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat + Level 2.6 Spellcasting + Level 2.7 Transmutations + Level 1.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 4% 1 b - Wereblood Tmut 15% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Necrotise Necr 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Spider Form Tmut/Pois 9% N/A 21% 3 Ice Form Ice/Tmut 12% N/A 45% 4 Blade Hands Tmut 7% N/A 73% 5 Irradiate Conj/Tmut 4% 3d13 88% 5 Dragon Form Tmut 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: frilled lizard D:2 D1 3 acq scrolls Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the worm. Your grab misses the worm. Your tentacle spike misses the worm. The worm is heavily wounded. The jackal closely misses you. You tentacle-slap the worm. You grab the worm. The worm is severely wounded. You constrict the worm. The jackal bites you. A jackal comes into view. The worm closely misses you. The jackal misses you. You tentacle-slap the worm. You kill the worm! The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. A goblin comes into view. It is wielding a +0 dagger. You closely miss the jackal. The goblin shouts! Your grab misses the jackal. Your tentacle spike misses the jackal. You hear a bark! The jackal closely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal. Your grab misses the jackal. Your tentacle-slap misses the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal barks! Your grab misses the jackal. Your tentacle spike misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### #### ... #..# ...#..# ### ####..#.. .# .. ..# ...g.....#.#..####.##### #...#.##.#..#...(..... ~.#...h.##.#..#.##.##### ~h....h@.........>...... ~.#...##......###.###### #... #..............#. #...##...(.####.###.#. #...####.#........#.#. #...####.######.....#. #......#.# ####.#####. ..#.##.#.# #.......... #.#......###.#........ You could see 3 jackals and a goblin. Vanquished Creatures An adder (D:2) An adder zombie (D:2) A worm (D:2) A dart slug (D:1) 3 ball pythons (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins 3 jackals 3 frilled lizards 2 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Reached skill level 1 in Stealth 157 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 381 | D:1 | Reached skill level 1 in Ice Magic 475 | D:1 | Reached XP level 3. HP: 18/23 MP: 6/6 876 | D:2 | Learned a level 2 spell: Wereblood 924 | D:2 | Identified 3 scrolls of acquirement 924 | D:2 | Acquired 904 gold pieces 926 | D:2 | Acquired a book of Transfigurations 928 | D:2 | Acquired the ring "Nil Zor" {Contam +Blink Str+6 Int+6} 1122 | D:2 | HP: 1/23 [jackal (2)] 1122 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, minmay_misc_feat_iff D:2: layout_basic, basic_altar, serial_undead, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_d Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Ice Magic | 1 | 1.6 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.6 Transmutations | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 62 Kick || 22 Tentacles || 11 Constrict || 17 Punch || 1 Cast: Beastly Appendage || 23 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Skin || 4 Dodge: Dodged || 27