Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10658046231243281835 (custom seed) 10 Jingleheimer the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Dec 4, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (150 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 150, Time: 00:00:39 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 20% Magic: 3/5 EV: 13 Int: 15 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of lignification c - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.2 Transmutations + Level 0.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Apportation Tloc 2% N/A 22% 1 Necrotise Necr 4% 1d4 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is lightly wounded. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. Your grab misses the hobgoblin. Your tentacle spike misses the hobgoblin. The jackal closely misses you. The hobgoblin barely misses you. The jackal closely misses you. You tentacle-slap the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. Your transformation is almost over. You constrict the jackal, but do no damage. The jackal barely misses you. You completely miss the jackal. You pierce the jackal, but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. You pierce the jackal, but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You kill the jackal! A jackal comes into view. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You extend your transformation's duration. The jackal barks! You closely miss the jackal. You grab the jackal. Your tentacle spike misses the jackal. You constrict the jackal. The jackal bites you. You die... ...# ...# ######## ...# #......# ...# ##......# ...# ###........ ...##..........# ##..#.# #.>..†)# ##.>.# #......### ##.## #......h@# #.####......######## #..)##..........##.# #.#.##.######.#.##.# ####.#.##.######......### ........................# .#####.##.#####......##.# .#####.##.#####....#....# .......)...............## You could see a jackal. Vanquished Creatures A ball python (D:1) 4 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached skill level 1 in Stealth 138 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/5 150 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, minmay_misc_feat_iff Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.2 Transmutations | | 2.2 Ice Magic | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 23 Constrict || 8 Kick || 5 Tentacles || 3 Cast: Beastly Appendage || 6 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 13