Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1272614020205870084 (custom seed) 5 Jingleheimer the Insei (level 1, 6/13 HPs) Began as an Octopode Transmuter on Dec 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (183 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 183, Time: 00:01:18 Health: 6/13 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 2/3 EV: 13 Int: 15 God: Gold: 1328 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1328 gold pieces. Inventory: Potions a - a potion of lignification b - a potion of curing {unknown} c - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.1 Transmutations + Level 0.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Blink Tloc 2% N/A 32% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Teleport Other Tloc 1% N/A 54% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 54% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Petrify Tmut/Erth 4% N/A 80% 4 Necromutation Tmut/Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here the Tractate on Moulding and Dislocation. Something appears before you! You pick up the Tractate on Moulding and Dislocation and begin reading... You add the spells Blink, Volatile Blastmotes, Teleport Other, Petrify and Necromutation to your library. The hobgoblin barely misses you. One of your tentacles grows a vicious spike. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin misses you. You tentacle-slap the hobgoblin. You kill the hobgoblin! The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the dart slug. You grab the dart slug. You pierce the dart slug, but do no damage. You squeeze the dart slug. The dart slug is heavily wounded. You constrict the dart slug. The dart slug bites you. You tentacle-slap the dart slug. The dart slug is severely wounded. You constrict the dart slug. You tentacle-slap the dart slug but do no damage. The dart slug is severely wounded. You constrict the dart slug. The dart slug launches a dart at you. The slug dart misses you. You tentacle-slap the dart slug but do no damage. You pierce the dart slug, but do no damage. You squeeze the dart slug, but do no damage. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .....#.... #.# .......... #.# ....[....# ####...... .........# #....##.. .........# #.##.##.. .........####.##.##.##+# ...#...#†##......##.#... .......@......##.##.+... ....................#... ..............##....+.>. ##.......#.##..#.##.#... ...........♣##...##.##.# ##.#........###......#.. #.#........P#######..#. ..####.#.....♣P.P# ##..# .............♣...# ######.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Identified 3 scrolls of acquirement 169 | D:1 | Acquired 608 gold pieces 171 | D:1 | Acquired 690 gold pieces 173 | D:1 | Acquired the Tractate on Moulding and Dislocation 183 | D:1 | Reached skill level 1 in Stealth 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.1 Transmutations | | 2.1 Ice Magic | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 3 Kick || 3 Tentacles || 2 Cast: Beastly Appendage || 2 Use: Scroll || 3 Dodge: Dodged || 5