Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1272614020205870084 (custom seed) 7 Jingleheimer the Insei (level 2, 18/18 HPs) Began as an Octopode Transmuter on Dec 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (718 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 718, Time: 00:00:45 Health: 18/18 AC: 4 Str: 9 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 15 God: Gold: 1644 SH: 0 Dex: 12 Spells: 4/5 levels left rFire + . . a - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2843 gold pieces. You spent 1199 gold pieces at shops. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You bought it in a shop on level 1 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Scrolls d - a scroll of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of resistance {unknown} Skills: - Level 1.0 Fighting + Level 0.2 Staves - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat - Level 2.2 Spellcasting - Level 2.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 7% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the large door, it creaks loudly! There is an entrance to Pyschu's Antique Weapon Emporium here. a - the +3 Elemental Staff {rElec rF+ rC+ AC+3} Thank you for shopping at Pyschu's Antique Weapon Emporium! a - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} Setting a skill training target for Staves at 12.0. You now have 1637 gold pieces (gained 9). d - a scroll labelled URINNU YLEYNU A bat comes into view. Unknown command. A bat is nearby! One of your tentacles grows a vicious spike. Your transformation is almost over. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. Your grab misses the bat. The bat hits you. Your tentacle spike disappears. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! No target in view! No target in view! Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Unknown command. There is a large open door here. You open the door. There is a large open door here. You now have 1644 gold pieces (gained 7). Key pressed, stopping explore. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........................#.#### ######.#.##.###....#.....#.# # #.#.##.# #..........#.# # #.#.##.###..#.#..#....# # #.#.##......#.#..#....#### #......###................ ###.##.# #.......#....#.## #.##.###..###.##........ #......@..# ####.#....## ########### #.####... #.# #.## ### #).. #### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached skill level 1 in Stealth 176 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 176 | D:1 | Identified 3 scrolls of acquirement 176 | D:1 | Acquired 1053 gold pieces 178 | D:1 | Acquired 875 gold pieces 180 | D:1 | Acquired 869 gold pieces 500 | D:1 | Found Pyschu's Antique Weapon Emporium. 509 | D:1 | Bought the +3 Elemental Staff {rElec rF+ rC+ AC+3} for 1199 | gold pieces 509 | D:1 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 718 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 1.0 Staves | | 0.2 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.2 Transmutations | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 3 Kick || 2 Tentacles || 1 Staff || 2 Cast: Beastly Appendage || 2 Use: Potion || 1 Scroll || 3 Armour: Skin || 9 Dodge: Dodged || 6