Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13590194560497660868 99 Jingleheimer the Insei (level 4, -1/28 HPs) Began as an Octopode Transmuter on Dec 15, 2023. Slain by an orc priest ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (2893 turns). Jingleheimer the Insei (Octopode Transmuter) Turns: 2893, Time: 00:03:27 Health: -1/28 AC: 1 Str: 9 XL: 4 Next: 72% Magic: 6/8 EV: 13 Int: 17 God: Gold: 145 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . e - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Missiles h - 2 poisoned darts Jewellery e - a +4 ring of slaying (left tentacle) Scrolls c - 2 scrolls of teleportation j - a scroll of poison k - a scroll of immolation {unknown} Potions a - a potion of attraction b - a potion of curing d - a potion of resistance f - a potion of magic g - a potion of haste {unknown} i - a potion of might Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 3.0 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations + Level 2.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 4% 1 b - Wereblood Tmut 12% N/A 8% 2 c - Ice Form Ice/Tmut 11% N/A 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 28% 3 Passage of Golubria Tloc 2% N/A 86% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a shout! Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You hear a shout! The orc wizard casts a spell at you. The magic dart hits you! An orc comes into view. It is wielding a +0 mace. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! You tentacle-slap the orc. You grab the orc. You pierce the orc. You feel a bit better. You kill the orc! Something hits you. You bludgeon the orc! You feel a bit better. You kill the orc! You howl as the wereblood boils in your veins! Something hits you. An orc priest comes into view. It is wielding a +0 flail. You barely miss something. Something barely misses you. You tentacle-slap something. Your tentacle spike misses something. An orc wizard comes into view. It is wielding a +0 dagger. Something completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel better. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. You grab the orc priest. You pierce the orc priest. The orc priest is moderately wounded. You constrict the orc priest. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. You die... #......#............##.# #. #....)...#######....##.###. #.##.##..# #........... #. #. #..# #..#.##..... . .[ #..# #..#.####### # ### #..# #[.#.# # ####..# ###..#.####### ......o####....#........ #.o{@.......######### #.######...## #..## #..# #..# #..# ## #..# #. #..# #. #..# #. You could see an orc priest and an orc wizard. Vanquished Creatures Jessica (D:3) An adder (D:2) 3 worms (D:2) 2 orcs (D:3) 3 bats 6 endoplasms 5 giant cockroaches A goblin (D:2) 9 hobgoblins A jackal (D:1) 4 kobolds 3 quokkas 3 ball pythons 2 frilled lizards 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Reached skill level 1 in Stealth 317 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 551 | D:1 | Learned a level 2 spell: Wereblood 564 | D:1 | Reached skill level 1 in Ice Magic 574 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1216 | D:2 | HP: 1/23 [worm (11)] 1820 | D:2 | Found a faded altar of an unknown god. 1881 | D:2 | Reached XP level 4. HP: 22/28 MP: 5/8 1886 | D:2 | Learned a level 4 spell: Ice Form 2771 | D:3 | Noticed Jessica 2779 | D:3 | Killed Jessica 2893 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_misc_feat_nine_boxes, kennysheep_another_room, minmay_vboxes D:2: layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1, infiniplex_forest_side_room, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_clump_tiny, chequers_ecumenical_altar_twisty D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, minmay_misc_feat_iff, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Ice Magic | 1 2 | 2.3 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 90 | 22 || 112 Kick | 30 | 2 || 32 Constrict | 22 | 8 || 30 Tentacles | 15 | 3 || 18 Punch | 4 | || 4 Cast: Beastly Appendage | 26 | 9 || 35 Wereblood | 2 | 1 || 3 Use: Scroll | 4 | 2 || 6 Potion | 1 | 2 || 3 Stab: Sleeping | 5 | || 5 Armour: Skin | 8 | 1 || 9 Dodge: Dodged | 51 | 11 || 62