Dungeon Crawl Stone Soup version 0.27.1-37-g7b29ead8ac (webtiles) character file. Game seed: 3854863087847336944 0 Jingleheimer the Vexing (level 1, 17/17 HPs) Began as a Gnoll Arcane Marksman on Dec 24, 2023. Got out of the dungeon alive. The game lasted 00:00:18 (8 turns). Jingleheimer the Vexing (Gnoll Arcane Marksman) Turns: 8, Time: 00:00:19 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 20 bolts (quivered ammo) Armour d - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 4.4 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 14% N/A 4% 2 Inner Flame Hex/Fire 7% N/A 26% 3 Portal Projectile Hex/Tloc 14% N/A 26% 3 Cause Fear Hex 7% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Corona, Slow, Inner Flame, Portal Projectile and Cause Fear to your library. Welcome, Jingleheimer the Gnoll Arcane Marksman. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a fuming orange potion and a club. Found a staircase leading out of the dungeon. b - a fuming orange potion Welcome back, Jingleheimer the Gnoll Arcane Marksman. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #.....# #.....# #.....+ #....)# #.....# #..@..# #..^..# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gnoll Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 8 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_small_spiral, supply_closet_lemuel