Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4234662741675173063 410544 Jingleheimer the Warrior (level 20, -3/180 (182) HPs) Began as a Demigod Shapeshifter on Jan 29, 2024. Slain by an eidolon (11 damage) ... on level 3 of the Crypt on Jan 30, 2024. The game lasted 02:19:17 (57817 turns). Jingleheimer the Warrior (Demigod Shapeshifter) Turns: 57817, Time: 02:19:18 HP: -3/180 (182) AC: 23 Str: 28 XL: 20 Next: 60% MP: 27/34 EV: 14 Int: 19 (20) God: Gold: 1251 SH: 19 Dex: 15 Spells: 12/31 levels left rFire x . . k - +8 demon trident "Rift" {distort, reach+} rCold + + . J - +2 kite shield rNeg + + . c - +0 plate armour {Will+} rPois . v - +1 hat of Fortitude {rN+} rElec + C - +0 cloak of Dogma {Will+ Str-3 SInv} rCorr . G - +0 pair of gloves SInv + V - +2 pair of boots {rampage} Will +++++ I - amulet "Coqa" {Reflect rElec rC+ Str-2 Dex+2 SH+5} Stlth j - ring of Xuupt {Ice ^Drain Will++ Str+2 Stlth+} HPRegen 0.50/turn H - ring of positive energy MPRegen 0.24/turn %: reflection, rampage @: hasted, lightly drained, very quick A: high MP 1, forlorn, divine attributes, subdued magic 1 }: 2/15 runes: barnacled, gossamer a: no special abilities You were on level 3 of the Crypt. You visited 10 branches of the dungeon, and saw 43 of its levels. You also visited: Trove and Desolation. You collected 5597 gold pieces. You spent 4346 gold pieces at shops. Inventory: Hand Weapons k - the +8 demon trident "Rift" (weapon) {distort, reach+} (You acquired it on level 1 of the Dungeon) Armour c - a +0 plate armour of willpower (worn) v - the +1 hat of Fortitude (worn) {rN+} (You bought it in a shop on level 1 of the Vaults) rN+: It protects you from negative energy. C - the +0 cloak of Dogma (worn) {Will+ Str-3 SInv} (You found it on level 5 of the Lair of Beasts) Str-3: It affects your strength (-3). Will+: It increases your willpower. SInv: It lets you see invisible. G - a +0 pair of gloves (worn) J - a +2 kite shield (worn) Q - the scarf "Fenger" {+Inv, rElec Int+3 Dex+2} (You found it on level 11 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. V - a +2 pair of boots of rampaging (worn) Z - a +2 helmet of intelligence Jewellery f - a +4 ring of slaying j - the ring of Xuupt (left hand) {Ice ^Drain Will++ Str+2 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. q - a ring of flight w - a ring of protection from fire H - a ring of positive energy (right hand) I - the amulet "Coqa" (around neck) {Reflect rElec rC+ Str-2 Dex+2 SH+5} (You bought it in a shop on level 1 of the Vaults) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). K - a ring of fire Talismans Y - a granite talisman Wands a - a wand of flame (127) l - a wand of digging (11) x - a wand of charming (17) E - a wand of mindburst (18) M - a wand of iceblast (38) O - a wand of quicksilver (9) X - a wand of polymorph (7) Scrolls d - 8 scrolls of fog e - a scroll of amnesia g - 3 scrolls of enchant armour n - 6 scrolls of immolation s - 9 scrolls of teleportation u - 6 scrolls of revelation y - 5 scrolls of poison z - a scroll of fear P - 3 scrolls of vulnerability W - 3 scrolls of torment Potions b - 9 potions of lignification h - 5 potions of mutation A - a potion of attraction B - 8 potions of resistance D - 3 potions of cancellation F - 7 potions of ambrosia L - 2 potions of magic N - a potion of invisibility R - 3 potions of enlightenment Miscellaneous m - a phantom mirror (inert) o - a lightning rod (4/4) p - a sack of spiders T - a phial of floods Skills: - Level 16.7 Fighting - Level 16.0 Polearms - Level 12.0 Armour - Level 16.6 Dodging + Level 12.0 Shields - Level 3.1 Unarmed Combat - Level 6.3 Spellcasting - Level 8.0 Necromancy - Level 9.1 Translocations - Level 2.2 Fire Magic - Level 10.0 Evocations * Level 6.6 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 62% N/A 3% 2 b - Apportation Tloc 62% N/A 1% 1 c - Manifold Assault Tloc 31% N/A 24% 4 d - Fugue of the Fallen Necr 27% N/A 12% 3 e - Fire Storm Conj/Fire 3% 8d1 100% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 3% 1 Blink Tloc 62% N/A 3% 2 Sublimation of Blood Necr 27% N/A 5% 2 Gell's Gravitas Tloc 31% N/A 7% 3 Teleport Other Tloc 31% N/A 7% 3 Vampiric Draining Necr 27% 2d7 12% 3 Passage of Golubria Tloc 31% N/A 24% 4 Foxfire Conj/Fire 28% 2x1d5 54% 1 Magic Dart Conj 16% 1d3 73% 1 Shock Conj/Air 16% 1d4 73% 1 Sting Conj/Alch 16% 1d4 73% 1 Summon Small Mammal Summ 16% N/A 73% 1 Curse of Agony Necr 27% N/A 73% 5 Call Imp Summ 8% N/A 86% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 86% 2 Searing Ray Conj 8% 2d4 86% 2 Static Discharge Conj/Air 8% 3-4/arc 86% 2 Dimensional Bullseye Hex/Tloc 8% N/A 86% 4 Vhi's Electric Charge Tloc/Air 34% N/A 86% 4 Anguish Hex/Necr 8% N/A 91% 4 Martyr's Knell Necr/Summ 16% N/A 91% 4 Call Canine Familiar Summ 4% N/A 98% 3 Dazzling Flash Conj/Hex 8% N/A 98% 3 Hailstorm Conj/Ice 6% 3d5 98% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 98% 3 Passwall Erth 4% N/A 98% 3 Sigil of Binding Hex 4% N/A 98% 3 Stone Arrow Conj/Erth 8% 3d7 98% 3 Summon Ice Beast Ice/Summ 6% N/A 98% 3 Swiftness Air 4% N/A 98% 3 Dispersal Tloc 15% N/A 99% 6 Airstrike Air 2% 2d(1-17) 100% 4 Animate Armour Summ/Erth 8% N/A 100% 4 Cause Fear Hex 2% N/A 100% 4 Fulminant Prism Conj/Alch 2% 3d5 100% 4 Ignite Poison Fire/Alch 7% N/A 100% 4 Leda's Liquefaction Alch/Erth 2% N/A 100% 4 Petrify Alch/Erth 4% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 7% N/A 100% 4 Arcjolt Conj/Air 2% 1d12 100% 5 Irradiate Conj/Alch 2% 3d12 100% 5 Silence Hex/Air 2% N/A 100% 5 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Enfeeble Hex 2% N/A 100% 7 Discord Hex 2% N/A 100% 8 Ignition Fire 5% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Chain Lightning Conj/Air 2% 3d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (2/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (0/4) D:15 Desolation (visited) Shops: D:1 [ D:6 ( D:13 ? D:14 [ Orc:1 * Orc:2 [(** Elf:1 : Elf:2 ! Shoals:2 * Shoals:4 *[=?* Vaults:1 * Vaults:4 ? Annotations: D:11 3 runed translucent doors, Aneyh's ghost, journeyman TeMo Lair:3 1 runed translucent door, jasper's ghost, journeyman AtBe Shoals:1 3 runed translucent doors, stipulation's ghost, adept VSNe Slime:1 !!crowded entrance!! Slime:2 Dissolution Orc:1 1 runed translucent door, Maimakterion's ghost, journeyman GrFi Elf:2 1 runed translucent door, exclusion: door Vaults:3 !mennas!!, Mennas Depths:1 !!get 6 runes 1st!! Abyss:1 Zenata Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Your spells are a little easier to cast, but a little less powerful. Message History You are too injured to fight recklessly! You feel yourself speed up. You block the jiangshi's attack. x2 The jiangshi claws you but does no damage. You block the jiangshi's attack. The spectral dire elephant tramples you! You hold your ground! The spectral dire elephant closely misses you. The jiangshi closely misses you. The jiangshi claws you but does no damage. The eidolon hits you. x2 * * * LOW HITPOINT WARNING * * * You feel dopey. The jiangshi claws you but does no damage. x2 The jiangshi claws you! * * * LOW HITPOINT WARNING * * * The jiangshi draws strength from your injuries! The jiangshi claws you! * * * LOW HITPOINT WARNING * * * You hit the eidolon. The eidolon is lightly damaged. The eidolon blinks! You block the jiangshi's attack. The jiangshi claws you! * * * LOW HITPOINT WARNING * * * The jiangshi draws strength from your injuries! The jiangshi claws you but does no damage. You block the jiangshi's attack. The jiangshi claws you! * * * LOW HITPOINT WARNING * * * The jiangshi draws strength from your injuries! You block the jiangshi's attack. The spectral dire elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The spectral dire elephant trunk-slaps you but does no damage. The jiangshi attacks as it pursues you! You block the jiangshi's attack. The jiangshi claws you. * * * LOW HITPOINT WARNING * * * You block the jiangshi's attack. The jiangshi closely misses you. The spectral dire elephant closely misses you. The spectral dire elephant trunk-slaps you but does no damage. You rampage towards the eidolon! The eidolon hits you! You die... #...