Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11487078090474085245 67 Jingleheimer the Conjurer (level 4, -7/30 HPs) Began as an Octopode Reaver on Jan 31, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1126 turns). Jingleheimer the Conjurer (Octopode Reaver) Turns: 1126, Time: 00:02:42 Health: -7/30 AC: 1 Str: 11 XL: 4 Next: 16% Magic: 3/7 EV: 13 Int: 15 God: Gold: 74 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: immotile A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Jewellery c - a ring of protection from fire Scrolls a - 2 scrolls of teleportation {unknown} b - a scroll of fear {unknown} Potions d - a potion of resistance {unknown} Skills: + Level 2.5 Fighting + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Unarmed Combat + Level 2.4 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 11% 1 b - Momentum Strike Conj/Tloc 12% 3d8 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d5 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You tentacle-slap the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Momentum Strike (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, constricted by you, 100% to hit) The concentrated momentum hits the gnoll! You kill the gnoll! You are unable to move. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll misses you. You tentacle-slap the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you with a +0 flail! You die... .>........#### .....g.g....).# ........:.....# ..............# ..............# . ..# #.........# .. .# #.........# ###.#.. .####.........#####.....# ...............g@)..# .............######## ............## ..........## ..... .... ..... .$. ..... .. ..... You could see a gnoll. Vanquished Creatures An adder (D:1) 2 gnolls (D:2) A dart slug (D:1) 5 endoplasms (D:1) 3 giant cockroaches 3 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:2) 2 quokkas 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 292 | D:1 | Reached skill level 1 in Stealth 511 | D:1 | Reached XP level 3. HP: 18/24 MP: 6/6 934 | D:1 | Learned a level 2 spell: Momentum Strike 1116 | D:2 | Reached XP level 4. HP: 25/30 MP: 7/7 1126 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_corners D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.8 Fighting | | 2.5 Dodging | | 2.4 Unarmed Combat | | 3.3 Spellcasting | | 2.4 Conjurations | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 77 | 7 || 84 Constrict | 15 | 2 || 17 Tentacles | 11 | 2 || 13 Punch | 3 | 1 || 4 Cast: Momentum Strike | 1 | 1 || 2 Stab: Sleeping | 9 | || 9 Armour: Skin | 38 | 4 || 42 Dodge: Dodged | 41 | 5 || 46