Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 18185824768763321892 29992 Jingleheimer the Mimic (level 13, -14/135 HPs) Began as an Octopode Gladiator on Feb 1, 2024. Was an Initiate of Gozag. Demolished by an eight-headed hydra (16 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:47:06 (23560 turns). Jingleheimer the Mimic (Octopode Gladiator) Turns: 23560, Time: 00:47:06 Health: -14/135 AC: 1 Str: 15 XL: 13 Next: 48% Magic: 0/19 EV: 23 Int: 10 God: Gozag Gold: 2346 SH: 0 Dex: 15 Spells: 14/20 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg . . . a - +0 hat rPois + t - amulet of guardian spirit rElec . u - +5 ring of evasion rCorr + R - ring of protection from fire SInv . M - ring of poison resistance Will ..... i - ring of ice Stlth D - ring of resist corrosion HPRegen 0.42/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: guardian spirit @: berserking, freezing walls, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, dopey 1, sense surroundings 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Sewer. You collected 2958 gold pieces. You spent 180 gold pieces at shops. You paid 432 gold pieces to Gozag. Inventory: Hand Weapons b - the +3 dagger of the Wasteland {vamp, rC+ rN++ rCorr Str+2 Stlth+} (You found it on level 3 of the Lair of Beasts) Str+2: It affects your strength (+2). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Missiles l - 25 poisoned darts o - 2 boomerangs G - 4 javelins (quivered) Armour a - a +0 hat (worn) Jewellery i - a ring of ice (on tentacle) t - an amulet of guardian spirit (around mantle) u - a +5 ring of evasion (left tentacle) D - a ring of resist corrosion (on tentacle) F - an amulet of guardian spirit M - a ring of poison resistance (on tentacle) R - a ring of protection from fire (right tentacle) Talismans s - a storm talisman Wands H - a wand of polymorph (12) I - a wand of charming (13) J - a wand of flame (30) Scrolls c - 3 scrolls of blinking e - a scroll of teleportation g - a scroll of revelation h - 2 scrolls of enchant weapon j - a scroll of brand weapon k - 3 scrolls of vulnerability m - 2 scrolls of silence p - 2 scrolls of immolation q - 2 scrolls of amnesia y - 2 scrolls of poison A - a scroll of noise C - a scroll of enchant armour O - a scroll of fog P - 2 scrolls of fear S - 3 scrolls of identify Potions f - a potion of might n - 2 potions of resistance r - 4 potions of brilliance v - a potion of haste w - a potion of magic x - 2 potions of curing B - 3 potions of attraction E - 2 potions of lignification N - 2 potions of enlightenment Q - a potion of cancellation {unknown} Skills: + Level 9.6 Fighting - Level 2.8 Throwing + Level 9.9 Dodging - Level 4.0 Stealth - Level 10.0 Unarmed Combat - Level 4.0 Spellcasting * Level 3.9 Necromancy - Level 5.0 Ice Magic - Level 5.0 Evocations * Level 11.6 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 36% 1d6 10% 3 b - Fugue of the Fallen Necr 9% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 72% 1d8 3% 1 Kiss of Death Conj/Necr 20% 2d7 12% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 14% 2 Shock Conj/Air 8% 1d3 26% 1 Hailstorm Conj/Ice 10% 3d6 26% 3 Blink Tloc 4% N/A 36% 2 Lesser Beckoning Tloc 4% N/A 36% 2 Momentum Strike Conj/Tloc 4% 3d8 36% 2 Static Discharge Conj/Air 4% 3-4/arc 36% 2 Dispel Undead Necr 9% 3d8 45% 4 Call Canine Familiar Summ 2% N/A 58% 3 Confusing Touch Hex 2% N/A 58% 3 Inner Flame Hex/Fire 2% N/A 58% 3 Sigil of Binding Hex 2% N/A 58% 3 Swiftness Air 2% N/A 58% 3 Anguish Hex/Necr 2% N/A 75% 4 Airstrike Air 1% 2d(1-17) 94% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Flame Wave Conj/Fire 2% 2d4 94% 4 Leda's Liquefaction Alch/Erth 1% N/A 94% 4 Petrify Alch/Erth 2% N/A 94% 4 Sticky Flame Fire/Alch 2% 2d4 94% 4 Summon Lightning Spire Summ/Air 2% N/A 94% 4 Metabolic Englaciation Hex/Ice 5% N/A 94% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Death Channel Necr 4% N/A 100% 6 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (5/5) D:8 Shoals (0/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (0/2) D:10 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 * D:5 ( D:8 [ D:10 ? Annotations: D:4 exclusion: upstairs Temple 2 transporters Lair:4 exclusion: 2 upstairs Lair:5 exclusions: death yak, hydra and upstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are dopey. (Int -2) You passively map a small area around you. Message History You can't see that place. [the floor.] Okay, then. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The walls around you are covered in ice. The wall freezes the eight-headed hydra. The eight-headed hydra bites you! The eight-headed hydra closely misses you. x2 The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. x2 The eight-headed hydra bites you. The eight-headed hydra bites you! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wall freezes the eight-headed hydra! The eight-headed hydra closely misses you. The eight-headed hydra bites you!! The eight-headed hydra completely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. The eight-headed hydra misses you. You bludgeon the eight-headed hydra! The eight-headed hydra is moderately wounded. The wall freezes the eight-headed hydra. The eight-headed hydra seems to slow down. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! You die... Your body crumbles into a pile of gold. ...⌠.<.....#...<......+ ,.# ..#.....#..((.........#, .., [..#.⌠.....(#.⌠.⌠.#...# ........D ...####.#............##.......... ......##.............#........... .##.