Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 7831757599593098915 82 Jingleheimer the Shooter (level 4, 0/35 HPs) Began as a Coglin Hunter on Sept 20, 2024. Slain by Sigmund ... wielding a +0 heavy scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (1218 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1218, Time: 00:01:47 Health: 0/35 AC: 3 Str: 11 XL: 4 Next: 43% Magic: 4/4 EV: 11 Int: 9 God: Gold: 88 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Azuma} rCold . . . d - +0 sling {Ayize} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: confused, hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Azuma} d - a +0 sling (offhand) {Ayize} Missiles i - 6 javelins Armour b - a +0 leather armour (worn) Talismans m - a blade talisman Wands h - a wand of warping (4) (quivered) Scrolls e - a scroll of silence j - a scroll of summoning {unknown} Potions c - a potion of magic f - a potion of haste g - a potion of mutation {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} n - a potion of lignification {unknown} Skills: + Level 3.0 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 0.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Fugue of the Fallen Necr 0% N/A 85% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is severely wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund closely misses you. The frilled lizard hisses. Fire: a) +2 sling {Azuma} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 heavy scythe and wearing a +0 robe (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is almost dead. You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet closely misses Sigmund. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. Sigmund hits you from afar with a +0 heavy scythe! * * * LOW HITPOINT WARNING * * * The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits Sigmund but does no damage. Sigmund is almost dead. The quokka barely misses you. The quokka closely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Sigmund points at you and mumbles some strange words. You are confused. It was a potion of haste. You feel yourself speed up. Sigmund hits you from afar with a +0 heavy scythe! You die... Sigmund begins carving another notch in his scythe. .. ##......## # #. ##~..~.# .#.. ##...## ... ######...## ###..#......### .....#.###.## #.@...#.# ###.#.#.# #.@...# #.....# #.###.# #.# #.# #.# #.# #.. ..# #.# ### #. You could see Sigmund. Vanquished Creatures Terence (D:2) 2 adders (D:3) 2 ribbon worms An orc (D:3) 4 giant cockroaches (D:2) 5 hobgoblins 2 jackals (D:2) A quokka (D:3) 2 ball pythons 6 bats 2 frilled lizards A goblin (D:3) A kobold (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 223 | D:1 | Found Tyucs's Jewellery Emporium. 225 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 344 | D:2 | Reached skill level 4 in Ranged Weapons 641 | D:3 | Reached XP level 3. HP: 18/28 MP: 3/3 750 | D:2 | Noticed Terence 759 | D:2 | Killed Terence 760 | D:2 | Reached XP level 4. HP: 9/34 MP: 4/4 1207 | D:3 | Noticed Sigmund 1218 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_shops, shop, solitary_fountain D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_03, uniq_terence D:3: layout_loops_cross, chequers_serial_rivers_room_a, roderic_lattice_a, chequers_serial_rivers_micro_e, minivault_14, kennysheep_another_room, uniq_sigmund D:4: minmay_octagon_keep, layout_loops_ring, mainiacjoe_overflow_catwalk, temple_fountains Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.7 Fighting | 3 | 3.0 Dodging | | 1.7 Stealth | | 0.7 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 66 || 196 Evoke: Wand | 1 | || 1 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Armour: Leather armour | 20 | 6 || 26 Dodge: Dodged | 16 | 9 || 25