Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file.

Game seed: 5516507705173377613

1304 Jingleheimer the Shooter (level 8, -3/63 HPs)
             Began as a Coglin Hunter on Oct 4, 2024.
             Slain by Edmund
             ... wielding a +2 flail of protection
              (7 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:04:09 (1928 turns).

Jingleheimer the Shooter (Coglin Hunter)            Turns: 1928, Time: 00:04:09

Health: -3/63      AC:  4    Str: 11    XL:     8   Next: 57%
Magic:  8/8        EV: 11    Int:  8    God:    
Gold:   187        SH:  0    Dex: 21    Spells: 7/7 levels left

rFire   . . .        a - +2 sling (freeze) {Numeria}
rCold   . . .        d - +0 sling {Paullus}
rNeg    . . .        b - +0 leather armour
rPois   .            i - +0 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    +....        (amulet unavailable)
Stlth   ++           (ring unavailable)
HPRegen 0.30/turn    (ring unavailable)
MPRegen 0.11/turn    (no gizmo)

%: no passive effects
@: revved
A: off-hand wielding, slow wielding, warmup strikes, no jewellery
a: Invent Gizmo


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 187 gold pieces.

Inventory:

Hand Weapons
 a - a +2 sling of freezing (weapon) {Numeria}
 d - a +0 sling (offhand) {Paullus}
Missiles
 e - 3 boomerangs
Armour
 b - a +0 leather armour (worn)
 i - a +0 helmet (worn)
 m - the +8 plate armour of Pynuuziz {Dex+2}
   (You found it on level 4 of the Dungeon)   
   
   Dex+2:      It affects your dexterity (+2).
Talismans
 j - a beast talisman
 p - a serpent talisman
Wands
 h - a wand of paralysis (11) (quivered)
 n - a wand of flame (11)
Scrolls
 f - a scroll of poison
 l - a scroll of blinking
 o - 2 scrolls of teleportation
Potions
 c - a potion of degeneration {unknown}
 g - 3 potions of might


   Skills:
 + Level 5.5 Fighting
 * Level 7.7 Ranged Weapons
 - Level 1.7 Dodging
 - Level 0.7 Stealth
 + Level 5.6 Evocations


You had 7 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Inner Flame              Hex/Fire       0%         N/A       86%         3
 Mephitic Cloud           Conj/Alch/Air  0%         N/A       86%         3
 Cigotuvi's Putrefaction  Necr/Air       0%         N/A       99%         4
 Flame Wave               Conj/Fire      0%         2d4       99%         4
 Sticky Flame             Fire/Alch      0%         2d4       99%         4
 Freezing Cloud           Conj/Ice/Air   0%         6-21      100%        5


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Qazlal

Annotations:
D:5 Edmund


Innate Abilities, Weirdness & Mutations

You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.

Message History

You shoot a sling bullet. The sling bullet hits Edmund.
The sling bullet freezes Edmund.
Edmund is heavily wounded.
You shoot a sling bullet. The sling bullet barely misses Edmund.
Edmund hits you with a +2 flail of protection!
You shoot a sling bullet. The sling bullet closely misses Edmund.
You shoot a sling bullet. The sling bullet barely misses Edmund.
Edmund hits you with a +2 flail of protection.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You shoot a sling bullet. The sling bullet closely misses Edmund.
You shoot a sling bullet. The sling bullet closely misses Edmund.
Edmund hits you with a +2 flail of protection.
You shoot a sling bullet. The sling bullet hits Edmund.
The sling bullet freezes Edmund.
Edmund is severely wounded.
You shoot a sling bullet.
The sling bullet hits Edmund but does no damage.
Edmund is severely wounded.
Edmund hits you with a +2 flail of protection!
You shoot a sling bullet. The sling bullet hits Edmund.
Edmund is severely wounded.
You shoot a sling bullet. The sling bullet hits Edmund.
The sling bullet freezes Edmund.
Edmund is almost dead.
Edmund hits you with a +2 flail of protection.
* * * LOW HITPOINT WARNING * * *
Edmund hits you with a +2 flail of protection!
* * * LOW HITPOINT WARNING * * *
You shoot a sling bullet.
The sling bullet hits Edmund but does no damage.
Edmund is almost dead.
You shoot a sling bullet.
The sling bullet hits Edmund but does no damage.
Edmund is almost dead.
Edmund hits you with a +2 flail of protection!
You die...
Edmund says, "I'd like to see a scythe do that!"

       #     .#  #.#
       #.    .#  #.#
 ####   ..#  .#  #.#
  ..####..###.   #.#      #.#
  #...........   #.#      #..
  #<........>#   #.#      ###
  #.####.###@#   #.#
  ..#      #@#####.#####
 .#.#      #...........##
#.#.#      ###########..#
# ###                ##.##
                    ##...##
                #####.....##
                 ..#.......##
                 #....._.....
                 ###.......##


You could see Edmund.

Vanquished Creatures
  Pikel (D:3)
  Sigmund (D:4)
  An ogre (D:5)
  2 lemures (D:3)
  A scorpion (D:3)
  4 killer bees
  A howler monkey (D:4)
  A bombardier beetle (D:4)
  4 hounds
  A sleepcap (D:4)
  Ijyb (D:3)
  3 adders
  A dart slug (D:2)
  A ribbon worm (D:2)
  10 orcs
  4 bats
  6 endoplasms
  2 giant cockroaches
  12 goblins
  6 hobgoblins
  4 jackals
  4 kobolds
  A quokka (D:3)
  4 ball pythons
  4 rats
  A spectral goblin (D:2)
81 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Jingleheimer the Coglin Hunter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   104 | D:1      | Reached XP level 2. HP: 22/22 MP: 2/2
   163 | D:2      | Reached skill level 4 in Ranged Weapons
   171 | D:2      | Reached XP level 3. HP: 23/28 MP: 3/3
   354 | D:2      | Found a faded altar of an unknown god.
   562 | D:3      | Reached XP level 4. HP: 34/34 MP: 4/4
   619 | D:3      | Noticed Ijyb
   625 | D:3      | Paralysed by Ijyb for 2 turns
   631 | D:3      | Killed Ijyb
   684 | D:4      | Noticed Sigmund
   686 | D:4      | Noticed a scorpion
   689 | D:3      | Reached skill level 5 in Ranged Weapons
   689 | D:3      | Reached XP level 5. HP: 41/41 MP: 5/5
   819 | D:3      | Reached skill level 1 in Evocations
   989 | D:4      | Killed Sigmund
   990 | D:4      | Reached XP level 6. HP: 48/48 MP: 6/6
  1027 | D:5      | Entered Level 5 of the Dungeon
  1175 | D:4      | Noticed Pikel
  1186 | D:3      | Reached skill level 6 in Ranged Weapons
  1228 | D:3      | Killed Pikel
  1229 | D:3      | Reached skill level 7 in Ranged Weapons
  1229 | D:3      | Reached XP level 7. HP: 40/55 MP: 7/7
  1229 | D:3      | Reached XP level 8. HP: 45/61 MP: 8/8
  1277 | D:4      | Reached skill level 5 in Fighting
  1296 | D:4      | Identified the +8 plate armour of Pynuuziz {Dex+2}
  1313 | D:4      | Reached skill level 5 in Evocations
  1885 | D:5      | Found a stormy altar of Qazlal.
  1915 | D:5      | Noticed Edmund
  1927 | D:5      | HP: 3/63 [Edmund/+2 flail of protection (11)]
  1928 | D:5      | Slain by Edmund

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_simpleton_b, layout_basic, serial_shops,
          nicolae_shop_real_fake_doors
D:2:      layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple,
          serial_glass, glass_columns_b, glass_columns_a, grunt_ministairs_2,
          chequers_garden
D:3:      kennysheep_the_goblin_king, layout_rooms, dreamdust_wishing_well
D:4:      layout_cave_pools, minmay_between, uniq_pikel, uniq_sigmund
D:5:      minmay_goblin_kobold_castle, layout_loops_ring, lemuel_round_altar,
          minmay_temple_entry_nine_rooms, dk_noncrumbling_3, uniq_edmund,
          uniq_menkaure

Skill      XL: |  1  2  3  4  5  6  7  8 |
---------------+-------------------------+-----
Ranged Weapons |     4     5     7       |  7.7
Fighting       |           3     4     5 |  5.5
Evocations     |              2  4     5 |  5.6
Dodging        |                         |  1.7
Stealth        |                         |  0.7

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
   Fire: Sling             |   126 |   162 |   168 ||   456
  Evoke: Wand              |       |     1 |       ||     1
    Use: Scroll            |     4 |     2 |     2 ||     8
         Potion            |       |       |     2 ||     2
 Armour: Leather armour    |    14 |    37 |    33 ||    84
         Skin              |       |       |    12 ||    12
  Dodge: Dodged            |    18 |    34 |    24 ||    76