Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 189442262930334483 0 Jingleheimer the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Oct 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (23 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 23, Time: 00:00:13 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Rabni} rCold . . . d - +0 sling {Hajoon} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Rabni} d - a +0 sling (offhand) {Hajoon} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Lua error: /dgldir/rcfiles/crawl-0.32/Jingleheimer.rc:57: or '...' expected near '*' Welcome, Jingleheimer the Coglin Hunter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You start parting from your weapon. You continue parting from your +2 sling {Rabni}. x4 You whisper farewell to Rabni. You finish parting from your +2 sling {Rabni}. You drop a +2 sling {Rabni}. You start parting from your weapon. You continue parting from your +0 sling {Hajoon}. x4 You whisper farewell to Hajoon. You finish parting from your +0 sling {Hajoon}. You drop a +0 sling {Hajoon}. d - a +0 sling {Hajoon}; a - a +2 sling {Rabni} You start attuning to your weapon. You continue attuning to your +2 sling {Rabni}. x4 You finish attuning to your +2 sling {Rabni}. You welcome your +2 sling "Rabni" back into your grasp. Okay, then. You start attuning to your weapon. You continue attuning to your +0 sling {Hajoon}. x4 You finish attuning to your +0 sling {Hajoon}. You welcome your +0 sling "Hajoon" back into your grasp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..### #ß....ß ###..# # #÷+..+÷# ###..### #ß....ß# ###..### #@+ ###..### ##ß..ß## #++## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic