Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8895666019170572267 (custom seed) 6 Jingleheimer the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Dec 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (143 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 143, Time: 00:00:17 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Heidi} rCold . . . d - +0 sling {Raúl} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Heidi} d - a +0 sling (offhand) {Raúl} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies h - a scroll of acquirement Potions f - 3 potions of degeneration {unknown} g - a potion of curing Skills: + Level 2.2 Fighting * Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Vampiric Draining Necr 0% 2d6 86% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! A quokka comes into view. A quokka is nearby! A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! h - a scroll labelled WAIFOFO NUMU No target in view! A frilled lizard comes into view. Found a stone staircase leading down. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! An endoplasm comes into view. Okay, then. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. No target in view! No target in view! As you read the scroll labelled REPRANW JYHYO, it crumbles to dust. It is a scroll of identify. g - a potion of curing This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #...# #...# #...# #...# .. #...# ....###...# .......@.># ....###...# . ###.# #.# #.# ###.##### #.......# #.......# #.......########## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 143 | D:1 | Identified a scroll of acquirement 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, chequers_ecumenical_altar_twisty, serial_curves, eino_curves_04, eino_curves_04, serial_park_tiny_pond, hangedman_decor_push, minmay_split_cup_small Action || total ---------------------------++------- Fire: Sling || 20 Use: Scroll || 1