Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8731445951741156474 90 Jingleheimer the Shooter (level 4, -3/35 HPs) Began as a Coglin Hunter on Dec 14, 2024. Slain by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:44 (1151 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1151, Time: 00:01:45 Health: -3/35 AC: 4 Str: 12 XL: 4 Next: 56% Magic: 4/4 EV: 11 Int: 8 God: Gold: 94 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Kanchana} rCold . . . d - +0 sling {Vikramjeet} rNeg . . . b - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kanchana} d - a +0 sling (offhand) {Vikramjeet} Missiles h - 7 poisoned darts Armour b - a +1 leather armour (worn) e - a +0 helmet Scrolls c - a scroll of butterflies g - 2 scrolls of teleportation Potions j - a potion of invisibility Skills: + Level 3.1 Fighting * Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Slow Hex 0% N/A 50% 1 Jinxbite Hex 0% N/A 63% 2 Confusing Touch Hex 0% N/A 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Abyss: D:3 Annotations: D:3 2 transporters, wpdowdy's ghost, amateur HuFi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (severely wounded, wandering, unable to see you, hasn't noticed you, 58% to hit) You shoot a sling bullet. The sling bullet completely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! An endoplasm comes into view. Your Fighting skill increases to level 3! Fire: a) +2 sling {Kanchana} Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (heavily wounded, wandering, unable to see you, hasn't noticed you, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The iguana hisses angrily. The sling bullet hits the iguana. The iguana is almost dead. You flicker back into view. The iguana misses you. Fire: a) +2 sling {Kanchana} Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the iguana. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet hits the endoplasm. You kill the endoplasm! The iguana bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Kanchana} Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. The iguana bites you! You die... #######'############....# .(.. ###'## ##.... ##### #.o.# ...... #...# #...# ........#...# #.s.# ####..####'##### #...# ##..####.###.###.).# ..............'....# ......l@.....)#....# ..##########'####..# ##########.........#### #.....'..#.........'..# #.....#..'.........#..# ##...#####.........#'### #...###.....######....# #.....#.....# #....# #.....#.....# #....# You could see an iguana. Vanquished Creatures An orc wizard (D:4) 2 adders A bat (D:1) 6 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins A jackal (D:4) 4 quokkas 4 ball pythons 3 frilled lizards 8 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 323 | D:1 | Reached skill level 4 in Ranged Weapons 444 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 616 | D:3 | Noticed wpdowdy's ghost (amateur HuFi) 619 | D:3 | Found a transporter. 642 | D:3 | Found a transporter. 718 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 886 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1091 | D:4 | Noticed a scorpion 1151 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, kennysheep_decorative_pillar D:2: cheibrodos_old_hovel, layout_loops_corners, minmay_misc_feat_rugged D:3: layout_basic, gammafunk_ghost_abyssal_escape, kennysheep_cross_room, due_unseen_surprise D:4: layout_gridville, mainiacjoe_overflow_paths, grunt_decor_cap, chequers_decorated_corner, hangedman_minor_gate_pass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 68 || 218 Use: Scroll | | 5 || 5 Potion | | 2 || 2 Armour: Leather armour | 9 | 7 || 16 Dodge: Dodged | 9 | 7 || 16