Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1142875108971934627 1181 Jingleheimer the Shooter (level 8, -4/63 HPs) Began as a Coglin Hunter on Jan 7, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 7 of the Dungeon. The game lasted 00:04:05 (3274 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 3274, Time: 00:04:06 Health: -4/63 AC: 7 Str: 12 XL: 8 Next: 42% Magic: 8/8 EV: 11 Int: 9 God: Gold: 264 SH: 0 Dex: 22 Spells: 7/7 levels left rFire . . . a - +3 sling (heavy) {Jonny} rCold . . . d - +0 sling (heavy) {Pat} rNeg . . . A - +0 steam dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . j - +1 pair of gloves {Dex+3} SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons a - a +3 heavy sling (weapon) {Jonny} d - a +0 heavy sling (offhand) {Pat} u - the +7 trident "Luwaliv" {drain, Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). Missiles m - 6 atropa-tipped darts o - 11 poisoned darts s - 3 boomerangs Armour b - a +0 leather armour j - a +1 pair of gloves of dexterity (worn) A - +0 steam dragon scales (worn) Talismans e - a flux talisman Wands x - a wand of acid (7) (quivered) y - a wand of paralysis (2) Scrolls c - a scroll of butterflies g - a scroll of enchant weapon i - 2 scrolls of teleportation v - a scroll of enchant armour {unknown} w - 3 scrolls of amnesia z - a scroll of identify Potions f - 2 potions of attraction h - 4 potions of heal wounds k - a potion of brilliance l - a potion of resistance n - 2 potions of berserk rage p - 2 potions of curing q - 2 potions of haste {unknown} r - 3 potions of lignification {unknown} t - a potion of might {unknown} Skills: + Level 5.5 Fighting * Level 7.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 4.5 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Magic Dart Conj 0% 1d3 38% 1 Soul Splinter Necr 0% N/A 38% 1 Sting Conj/Alch 0% 1d3 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Blink Tloc 0% N/A 52% 2 Call Imp Summ 0% N/A 52% 2 Tukima's Dance Hex 0% N/A 77% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Qazlal Vehumet Wu Jian Annotations: D:5 1 runed translucent door, AbbaRin's ghost, amateur BaCj D:8 exclusion: upstairs Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Corrosive Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 88% to hit) The bolt of acid hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... .. #... .. #.# #..# #. #.# ##..# #. #.# #.... #.## #.# #...# #..# #.########.#.. #.###.##......c...z. ##@.....#.#####.#.# ##.........# #.#.# #.###.........## #.#.# #..[....<.....# #.#.# #####.........# #.#.. ##.....#### #.#.. ####....## ..... .........# ....# .#######.## ..# You could see a two-headed ogre. Vanquished Creatures A steam dragon (D:6) A black bear (D:5) 2 ogres A phantom (D:6) 2 bullfrogs 2 bombardier beetles 3 hounds 2 jellies A gnoll bouda (D:6) An orc priest (D:3) 3 iguanas A sleepcap (D:6) An orc wizard (D:6) 4 adders 3 dart slugs 11 orcs 5 bats 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 2 jackals (D:4) 2 kobolds 2 quokkas 8 ball pythons A frilled lizard (D:3) 5 rats 79 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 160 | D:1 | Reached skill level 4 in Ranged Weapons 349 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 725 | D:4 | Reached XP level 4. HP: 32/34 MP: 4/4 990 | D:5 | Entered Level 5 of the Dungeon 1060 | D:4 | Noticed an ogre 1065 | D:4 | Killed an ogre 1066 | D:4 | Reached skill level 5 in Ranged Weapons 1066 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 1225 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 1436 | D:4 | Found a stormy altar of Qazlal. 1738 | D:5 | Reached skill level 6 in Ranged Weapons 1941 | D:5 | Reached skill level 1 in Evocations 2062 | D:5 | Reached XP level 7. HP: 55/55 MP: 7/7 2159 | D:5 | Noticed AbbaRin's ghost (amateur BaCj) 2163 | D:5 | Found a runed translucent door. 2233 | D:5 | Identified the +7 trident "Luwaliv" {drain, Int+3} 2580 | D:6 | Found a radiant altar of Vehumet. 2707 | D:6 | Reached skill level 7 in Ranged Weapons 2713 | D:6 | Found an ornate altar of the Wu Jian Council. 2840 | D:6 | Reached skill level 5 in Fighting 2867 | D:6 | Reached XP level 8. HP: 62/62 MP: 8/8 3268 | D:7 | Noticed a two-headed ogre 3274 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_shore_b, fountainhead, st_stairs_3, solitary_fountain, minmay_stone_trees_small, minmay_parallelograms, minmay_statues_item D:2: layout_loops_ring, roderic_serpentine_path, minmay_vboxes D:3: layout_basic, mainiacjoe_overflow_surrounded_room, minivault_23, grunt_decor_junction, minmay_circle_x D:4: layout_cave_pods, mainiacjoe_overflow_six_doors_small D:5: layout_basic, hellmonk_ghost_happy_afterlife D:6: layout_loops_ring, nicolae_vehumet_altar_sigil, old_standard_altar D:7: hangedman_cross_stitches, layout_loops_ring, mainiacjoe_overflow_cross_hatched, overflow_temple_1_default, minmay_temple_entry_wispy D:8: layout_gridville, gammafunk_ghost_necromancy, serial_shops, nicolae_shop_rolling_square Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 | 7.7 Fighting | 3 4 5 | 5.5 Evocations | 1 3 4 | 4.5 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 146 | 124 | 116 || 386 Evoke: Wand | | | 1 || 1 Use: Scroll | 4 | 8 | 3 || 15 Armour: Leather armour | 17 | 13 | 8 || 38 Steam dragon scal | | | 17 || 17 Dodge: Dodged | 23 | 6 | 14 || 43