Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11638633731281224186 16 Jingleheimer the Shooter (level 2, 0/23 HPs) Began as a Coglin Hunter on Jan 12, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:20 (259 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 259, Time: 00:00:20 Health: 0/23 AC: 3 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: 11 Int: 8 God: Gold: 14 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Yejun} rCold . . . d - +0 sling {Tae} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yejun} d - a +0 sling (offhand) {Tae} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - 2 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} Skills: + Level 2.3 Fighting * Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You start resting. HP restored. You climb upwards. The gnoll closely misses you. x2 There is a stone staircase leading down here. Clearing quiver. The gnoll hits you with a +0 club. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... .## ..# ... #.# #.# #.# #g# #@# ### You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:2) 2 goblins (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 60 | D:1 | Reached skill level 4 in Ranged Weapons 259 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, st_stairs_12, minmay_misc_feat_tower, minmay_misc_feat_four_crosses D:2: layout_basic, uniq_jessica D:3: layout_basic, overflow_temple_1_default, lemuel_round_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.3 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 58 Armour: Leather armour || 13 Dodge: Dodged || 8