Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 9474862866558898525 46 Jinky the Caller (level 3, 0/15 HPs) Began as a Felid Summoner on Feb 22, 2022. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (906 turns). Jinky the Caller (Felid Summoner) Turns: 906, Time: 00:06:26 Health: 0/15 AC: 1 Str: 6 XL: 3 Next: 46% Magic: 3/7 EV: 18 Int: 16 God: Gold: 9 SH: 0 Dex: 22 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr + Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn d - +6 ring of dexterity MPRegen 0.10/turn b - ring "Xotz" {Wiz rCorr} @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Jewellery b - the ring "Xotz" (right paw) {Wiz rCorr} (You acquired it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. rCorr: It protects you from acid and corrosion. d - a +6 ring of dexterity (left paw) Scrolls a - 2 scrolls of teleportation Potions e - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} Skills: * Level 0.7 Fighting * Level 3.1 Dodging * Level 3.3 Stealth * Level 0.6 Unarmed Combat * Level 2.1 Spellcasting * Level 4.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 1% 1 b - Call Imp Summ 16% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 4% 3 Summon Guardian Golem Hex/Summ 9% N/A 10% 3 Summon Lightning Spire Summ/Air 9% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The gnoll hits your crimson imp but does no damage. Your crimson imp is poisoned. Your crimson imp barely misses the gnoll. The gnoll barely misses your crimson imp. Your crimson imp closely misses the gnoll. The gnoll closely misses your crimson imp. Your crimson imp barely misses the gnoll. The gnoll misses your crimson imp. Your crimson imp hits the gnoll. The gnoll hits your crimson imp with a +1 whip of venom. Your crimson imp blinks! The gnoll barely misses your crimson imp. Your crimson imp closely misses the gnoll. The gnoll completely misses your crimson imp. Your crimson imp hits the gnoll. The gnoll hits your crimson imp with a +1 whip of venom! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You see here a rat corpse. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (severely wounded, ally target) Attack! The gnoll closely misses your crimson imp. Your crimson imp hits the gnoll. The gnoll completely misses your crimson imp. Your crimson imp hits the gnoll. The gnoll dies! Your crimson imp blinks! The gnoll hits you from afar with a +0 spear! You die... ##.. ... #.. #####..### #....§... #. #..)# # #+# #. #.#.# #.# #.#####.#.# ####.## #......@..# .....# #######§### ####...## #..g.g.# ........# #)###### #.#...####.# #...ggg..g.# ####..###### #..# #####..# You could see a gnoll. Vanquished Creatures 2 ball pythons A bat (D:2) 2 giant cockroaches (D:1) A goblin (D:2) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 9 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:2) A dart slug (D:2) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jinky the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 537 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 556 | D:1 | Learned a level 2 spell: Call Imp 808 | D:2 | Identified a scroll of acquirement 808 | D:2 | Acquired the ring "Xotz" {Wiz rCorr} 888 | D:2 | Reached XP level 3. HP: 6/15 MP: 5/7 906 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, nicolae_figureground_pulse D:2: layout_loops_corners, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.3 Fighting | | 0.7 Unarmed Combat | | 0.6 Spellcasting | | 2.1 Summonings | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 23 Bite || 2 Punch || 1 Cast: Summon Small Mamm || 5 Call Imp || 3 Use: Scroll || 4 Stab: Sleeping || 6 Armor: Skin || 4 Dodge: Dodged || 21