Seeded DCSS version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 20240313 (custom seed) 25 JoadsterXIII the Trooper (level 3, 29/29 HPs) Began as a Human Fighter on Mar 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (1821 turns). JoadsterXIII the Trooper (Human Fighter) Turns: 1821, Time: 00:02:02 Health: 29/29 AC: 12 Str: 18 XL: 3 Next: 4% Magic: 3/3 EV: 4 Int: 8 God: Gold: 53 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . g - +0 plate armour rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour c - a +0 buckler (worn) g - a +0 plate armour (worn) h - a +0 pair of gloves (worn) Magical Staves b - a staff of cold Scrolls i - a scroll of immolation {unknown} Potions d - a potion of might e - a potion of magic {unknown} f - a potion of enlightenment Skills: + Level 3.2 Fighting + Level 2.4 Long Blades + Level 3.2 Armour + Level 0.2 Dodging + Level 0.4 Stealth + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Inner Flame Hex/Fire 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. e - a sedimented white potion Found a quarterstaff. No target in view! A goblin comes into view. It is wielding a +0 club. Found 10 gold pieces. The goblin shouts! The goblin moves out of view. No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a scroll labelled ATEGEAV NEOSO. You barely miss the goblin. You block the goblin's attack. You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. You block the goblin's attack. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is heavily wounded. You block the goblin's attack. You slash the goblin! You kill the goblin! No target in view! No target in view! Found a stone staircase leading down. i - a scroll labelled ATEGEAV NEOSO A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....##.#.### ..###..>..# ### #..#### #######..# >####...##...# ........#..#.#### .......)........# ................## ######....@....... #####.#.#####. ..#.# S..... ...$.... ....<....# ......... .......... You could see a ball python. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins (D:1) A kobold (D:1) 2 quokkas A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoadsterXIII the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 1772 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1821 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, kennysheep_another_room D:2: layout_rooms Action || total ---------------------------++------- Melee: Long sword || 58 Use: Scroll || 1 Armour: Scale mail || 22 Plate armour || 17 Dodge: Dodged || 12 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1840 | 1050 | 790 | 0 | 898 | 2 | 920.0 | Dungeon | 1840 | 1050 | 790 | 0 | 898 | 2 | 920.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1756 daAuts D:2: 83 daAuts