Seeded DCSS version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 17526642898013720044 (custom seed) 5 JoadsterXIII the Poker (level 1, 16/16 HPs) Began as a Coglin Gladiator on Apr 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:20 (131 turns). JoadsterXIII the Poker (Coglin Gladiator) Turns: 131, Time: 00:02:21 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 7 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident {Ramón} rCold . . . f - +0 dagger {Lufti} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Ramón} f - a +0 dagger (offhand) {Lufti} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of enchant weapon {unknown} Potions h - 2 potions of degeneration {unknown} Skills: + Level 2.1 Fighting + Level 2.7 Polearms + Level 1.9 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the dart slug with your +0 trident. The dart slug is heavily wounded. You reach to attack! You hit the dart slug with your +0 trident. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! You see here a ring of protection from fire. A rat comes into view. Okay, then. The rat squeaks loudly. You reach to attack! You closely miss the rat with your +0 trident. You hit the rat with your +0 dagger. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin closely misses you. The goblin barely misses you. You barely miss the goblin with your +0 dagger. You hit the goblin with your +0 trident. You kill the goblin! You see here a +0 club. Found a whip and 2 brown potions. h - 2 brown potions You see here a +0 whip. Found 10 gold pieces. You now have 16 gold pieces (gained 10). You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##################### ### #.###### #.###### #......## #....†.. ##.####..##########)###### #.............)...#.##.... #.#######'#######......~.. #.# #..##..~.. #@# #..##...~. +.+ #..###.... #.# #..# ##.## #.# #..# #.# #.# #..+ ..# ... +..# ## #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoadsterXIII the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, minmay_door_square, minmay_vboxes Action || total ---------------------------++------- Melee: Trident || 4 Dagger || 3 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 115 | 16 | 0 | 39 | 1 | 131.0 | Dungeon | 131 | 115 | 16 | 0 | 39 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts