Dungeon Sprint DCSS version 0.32-a0-960-g3814254bd7 (webtiles) character file. Game seed: 10674367971025986804 25 JoadsterXIII the Covered (level 3, -7/30 HPs) Began as a Human Fighter on Apr 17, 2024. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (64 turns). JoadsterXIII the Covered (Human Fighter) Turns: 64, Time: 00:00:22 Health: -7/30 AC: 7 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 5 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of iceblast (7) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.2 Fighting + Level 2.9 Long Blades + Level 4.3 Armour + Level 0.3 Dodging + Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. x2 You slash Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You start resting. HP restored. k - a wand of iceblast (7) There is a broken door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You close the door. An ogre opens the door. You close the door. An ogre breaks down the door. It's broken and can't be closed. You hit the ogre but do no damage. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre closely misses you. You slash the ogre! The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | JoadsterXIII the Human Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 18 | D | Killed Ijyb 19 | D | Reached XP level 2. HP: 18/25 MP: 2/2 19 | D | Reached XP level 3. HP: 21/30 MP: 3/3 57 | D | Noticed an ogre 64 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Armour | 4 | 4.3 Shields | 4 | 4.1 Long Blades | | 2.9 Dodging | | 0.3 Action || total ---------------------------++------- Melee: Long sword || 13 Armour: Scale mail || 8 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 33 | 0 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 33 | 0 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 67 daAuts